Re: Q&A
7/14/2013 10:12:51 AM
(Total replies: 1)
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Thanks for putting the forums back up and reminding me of their existence PD.
I was just thinking the other day that there still hasn't been a roleplaying experience the like of the old NwN Vives module. My PnP group are more hack'n'slash style players.
I wonder if my shop's still there in Port Royal, taunting newbies with its glittering prizes? Or maybe they're not the top tier items they used to be all those years ago.
Good to see the community's still here and playing.
Have fun ... |
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Re: Vives II Suggestions
8/7/2007 2:32:00 AM
(Total replies: 1)
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Ye gods. At this rate I may as well load old NWN1 back onto my computer in order to get my Vives fix. |
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Re: The List
5/29/2005 12:50:46 AM
(Total replies: 1)
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Permission granted.
Cantor Matriel. |
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Re: Which D&D type are you
11/28/2006 6:00:08 AM
(Total replies: 1)
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Chaotic Good Half-Elf Bard
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the ... |
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Re: Vives Personals
11/22/2004 7:58:25 AM
(Total replies: 1)
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<b>Cantor Matriel</b>
Cantor Matriel is a name well known to merchants and adventurers in Port Royal for the quality of his stock of powerful magical items, and the high prices he charges for them. Cantor has accumulated wealth beyond that of most people's dreams and by all appearences takes enjoyment in flaunting it. But appearences are not always what they seem and Cantor's behaviour sometimes seems contradictory.
Usually polite, Cantor's eyes gleam with suppressed laughter and his ... |
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Re: This isn't looking good...
11/19/2006 11:24:35 PM
(Total replies: 1)
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I have one major gripe with this game and I'm talking MAJOR gripe, not enough for me to send the game back but close.
Gnomes. Upon meeting these miserable excuses for beings in the OC there should ALWAYS (there is sometimes but it's not enough) be the option of yelling "Arrrgh! It's another bleedin' gnome! Quickly! Kill it before it can open it's mouth!" And then, upon killing said sighted gnome, the entire party should have their own personalised version of: "Phew, another near ... |
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Re: The beta patch 1.03 is out, if you're into that sort of thing
11/26/2006 7:05:28 PM
(Total replies: 1)
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After dling this patch I noticed that druids have a few extra spells. (I'm planning a druid for Vives 2) However, at least 2 of these new spells don't do anything like what the spell description says. Storm avatar is supposed to grant me an extra 3-18 lightning dmg per melee hit and so far it's granted me +2, +1d4, +1d6 and +1d8 dmg. Even then it doesn't even trigger every hit and applies to some elemental/wild shapes but not others. Hmmm...
Tortise shell is supposed to grant +9 ... |
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Re: The State of PW's and Their Evolution
11/14/2006 8:23:11 PM
(Total replies: 1)
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I love Vives, and I think we'd be making a mistake to depart too far from the formula that made it so much fun. However, there are a couple of things that can be improved upon I think.
1. I believe that Vives1 got a little bit too big. It's nice having so much area to explore but annoying to log into the game and see that the only other players online are on the other side of the world and it's going to take you at least 15 minutes of running/waiting around for boats to reach them. I ... |
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Re: Welcome New Folks!
7/27/2005 6:36:28 AM
(Total replies: 0)
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Welcome. If you need anything.. anything at all.. just find Cantor. He'll hook you up... for a price. |
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