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12-29-2006 04:28 PM
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Why can't I PM myself?
Don't iron out the Irony.
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Ruldain has contributed to 715 out of 62,996 total posts (1.13% of total).
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Most Recent Posts:
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Re: Shoutouts
11/18/2004 1:48:20 PM
(Total replies: 1)
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Glad you like it. And thanks for having fun ;) .
Rul |
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Re: Shoutouts
4/10/2006 4:58:24 PM
(Total replies: 1)
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Kudos and commendations to every RP'ing soul on vives!
And a special hurray for Lytton for being the grumpy old geezer he really is in RL! |
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Re: DMs: Purpled
4/3/2006 7:24:30 AM
(Total replies: 1)
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*permanently purples Lytton (as we all know he's fancifully purple inside the softy!)*
That put aside, I must say, what a streak of brilliance! I commend you pdw and your cronies, if more were involved, with this formidable April Fool's scenario! As ever, people forgot to realize the nature of the date :D . Which once more confirms how DUMB humans are! We are doomed. |
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Re: DMs: Deck of Hazards Research
1/7/2006 7:18:43 AM
(Total replies: 2)
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*laughs*
Is it me or are these guys practically screaming: HEY DM'S KILL US! IN THE MOST HORRENDOUS WAY YOU CAN IMAGINE! FOR PROSPERITY'S SAKE!
I believe the deck is tied to Vestlat? Mebbe to emphasize the utter randomness of the item, you could have a special Vestlat appearance when they use it for their experiment. Having the lich curse the day (and consequently them of course) he ever created that damn deck.
Or better... a force-date with one of Barnas' characters. With an option ... |
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DM's: Looping Loot runs
11/29/2004 4:16:04 PM
(Total replies: 2)
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Sounds like a perfect title for a cartoon. But unfortunately it has been one of my pet peeves. Basically I wanted to hear how you all felt about it. Again in the past (*does his taperecorder impression*) we discussed this type of behaviour and how we could go against it.
To be clear, when I say Looping Loot runs I mean people, most of them high level thieves, who know where high magic items spawn; the locations I mean. Because of their high stealth, lockpicking, detect traps, etc. they can ... |
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Re: DM's: Looping Loot runs
11/30/2004 5:46:00 AM
(Total replies: 1)
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<quote>The world is not and can not "large" enough to offer enough treasure drops so that characters only need to visit a particular drop once.
We can keep an eye on things and see that the drops are not releasing uber items.
People have fun in different ways. As long as the actions of one don't hurt or bother others, let them do what they wish (within reason)
The RP'ers more consistently get love and attention from the DM's, which I think is more rewarding than another loot ... |
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Re: DM's: Looping Loot runs
11/30/2004 9:28:38 AM
(Total replies: 1)
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Ok, this time I will try to keep it shorter than the last time to uphold the degree of cohesion in what I want to say ;) .
Vives and items has been an issue in the past since there was no balance. There was a huge and extensive discussion back then trying to resolve some of the biggest bottlenecks. Most important conclusion back then, was to promote the uniqueness of items through Rp and get rid of static unique drops such as some of the items Sirac describes, IE Rainbow armour in Maldovia ... |
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Re: DM's: Looping Loot runs
12/1/2004 1:51:35 PM
(Total replies: 1)
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Okay, don't have a lot of time or energy, so I'll keep it short, promise.
When mentioning looting as a 'bad' type of play, I did not mean to say people who like finding a good item are bad. Only that a player who will excessively (as (extreme example not based on any player IG) in timing connects with resets to maximize your opportunity of getting the items in certain places, which you walk through one by one to reel in the harvest) do loot runs and ignores his character in that process, is ... |
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Re: DMs: Songbird.
1/14/2005 5:53:42 AM
(Total replies: 0)
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Ah dammit. Seems I will miss out on all the 'good' stuff. Well such is life they say... I was looking forward to get my CPC somewhere involved with the whole Midoran, Aristi mess. *grins*
All looks promising. Have fun with it, although I do not doubt you guys will ;) .
Rul |
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