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Ref's taking control Posted: 10 Jan 2005 06:52 PM |
I'd just like to say that I am always pleasantly suprised (well - not always pleasantly!) when the npc I am interacting with becomes 'more'. It hasn't happened a whole lot - and one time got me killed! - but when a DM takes over control of a character in the game it gives it a whole lot more depth and fun. Whether it be a lowly goblin who suddenly starts spitting at you and runs away to 'alert more of his tribe', or a huge ogre high mage who suddenly becomes a whole lot more fun. I had an excellent time online the other day, completing one of the quests with two other players, and suddenly they were both killed in a gross all out attack. I survived because I ran, hid, and rested to change my spells. Was on my way back - suddenly, only 10 mins to re-set! Now, we had cleared a whole lot of bad things - just a few mins before - and there was no way I could do it all on my own to rescue my friends. So I buffed up, ran in and ressed one of them and ran like hell. Anyway - we got out before the reset and telled the other player to log back in straight after the reset and we'd try to come back. Well - a ref had been watching and saw to it that our return journey wasn't a total reset, but was fair and challenging - all the more so when he took charge of the end bad guy himself. SOOooooooo much more cunning. I like ref interaction - I like it a lot. In general I find it works very well. Just my two-peneth to tell you all so.
(Rasputin Kalarmander) Cleric |
Jack Sprat - Dashing half-elven 'pirate' rogue Rasputin Kalarmander - Old human cleric of Elbereth Coral Shadeleaper - Timid elven wizard Fenris Wolf - Barbarian elf ranger Leaf Barksson - Elven druid Xyfar-noo - Dwarven traveling cleric |
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Re: Ref's taking control Posted: 11 Jan 2005 02:40 AM |
The DM was controlling the ogre archmage before the reset, not just after. And glad you enjoyed watching your friend maimed and torn apart...I will do what I can to oblige again in the future! Though will try not to leave you out of the pain and suffering next time...
*grins evilly*
Cheers,
Sirac |
'The bond that links your true family is not one of blood, but of respect and joy in each other's life. Rarely do members of one family grow up under the same roof.' - Richard Bach, Illusions. |
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Re: Ref's taking control Posted: 11 Jan 2005 02:49 AM |
*sighs*
Woe onto us...
Stop encouraging the DMs :-P *Thinks there's some conspiracy going on... players allying with DMs? What else? Donkeys flying over new york spreading goddness and joy? Bah!* |
WickedArtist: I think he needs a proper elf. WickedArtist: A christmas elf! Tasra: Any sort of elf that actually smiles ;o
Gasp! Scandalous!!! |
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Re: Ref's taking control Posted: 11 Jan 2005 08:57 AM |
You saw that donkey, too???
*Breathes a sigh of relief, nudging his invisible 6'5" rabbit friend and scoffing* "See, told ya." |
Willom Wilde--Actor, Playwrite, Head of Wilde's Vials, and fearful of all things cheesy
Califus Sarten--Mercenary for Hire
Bennigan Songsinger--Brooding bard. |
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Re: Ref's taking control Posted: 11 Jan 2005 09:06 AM |
Woe onto us...
Stop encouraging the DMs :-P *Thinks there's some conspiracy going on... players allying with DMs? What else? Donkeys flying over new york spreading goddness and joy? Bah!*
You couldn't possibly be refering to me now, could you WA? Because if so, I have to claim ignorance. I have no idea what you are talking about.
*smiles sweetly*
-Byron |
My name is Byron Lorian....I am the Last Son |
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Re: Ref's taking control Posted: 11 Jan 2005 10:13 AM |
The DM was controlling the ogre archmage before the reset, not just after. And glad you enjoyed watching your friend maimed and torn apart...I will do what I can to oblige again in the future! Though will try not to leave you out of the pain and suffering next time...
*grins evilly*
Cheers,
Sirac
Hmm well one of the friends in question was me... It took me days to wash off the smell of the Ogre archmage's butt from where he was sitting on me. Ref interaction, bah humbug, give me AI anyday *grins* somehow it doesn't smell as bad
As for the part about not leaving you out of the pain and suffering, all I can say is next time I'm pushing you in front of me buddy *evil smile* |
"Mistakes have been made, others will be blamed..." |
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Re: Ref's taking control Posted: 11 Jan 2005 03:32 PM |
You couldn't possibly be refering to me now, could you WA? Because if so, I have to claim ignorance. I have no idea what you are talking about.
*smiles sweetly*
-Byron
Not sure if he was, I know I will though... :P |
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Re: Ref's taking control Posted: 14 Feb 2005 06:26 AM |
Just another thankyou really, to the ref who made my last foray into Nethar'u (only the second time I've ever been there as any character) such a memorable one. Three of us getting ambushed in the tunnels and then running all the way out after hearing demonic voices, only to be met at the gates by a demon prince! It was really cool stuff. Vurbag telling us to remove our helmets because 'Demons like to see your faces when they talk to you' and then buffing ourselves as much as possible just to feel brave enough to go out and chat! Excellent experience - really enjoyable. And then later on in the tower of Se'eth having full on interaction with Mr and Mrs Se'eth rather than just another npc encounter. Really first rate!
Oh - and the small orphan in the tavern in Paws while I was restoring Miramil to life! Excellent.
It's exactly this kind of thing that makes vives so excellent in my opinion. Sometimes you don't see or hear from a ref directly for ages, but occasionally it crops up and it makes a whole lot of difference to the gameplay.
Cheers guys! |
Jack Sprat - Dashing half-elven 'pirate' rogue Rasputin Kalarmander - Old human cleric of Elbereth Coral Shadeleaper - Timid elven wizard Fenris Wolf - Barbarian elf ranger Leaf Barksson - Elven druid Xyfar-noo - Dwarven traveling cleric |
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Re: Ref's taking control Posted: 14 Feb 2005 06:59 AM |
| *claps and cheers for dm* |
Its easy clinging to your moral high ground when you have everything, try it when you have nothing left. Cain Angus |
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Re: Ref's taking control Posted: 14 Feb 2005 07:04 AM |
Oh - and the small orphan in the tavern in Paws while I was restoring Miramil to life! Excellent.
Ahh, you missed the best part. Namely, the Half-Orc whinging about Tristan's music.
Also the bit right before that which led to the squishifying in the first place. Sola, Tristan and Miramil were strutting around the Hollow Tree (okay, Sola was too sensible to join in) when the flesh golems suddenly reappeared.
Smoosh!
I was half afraid they'd drag the corpse to Midor. Now that would have been fun and games, Miramil being a wanted woman and all. |
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Re: Ref's taking control Posted: 14 Feb 2005 11:41 AM |
Well, I remember my first player/DM experience in Vives... This was back in June of '03 (I'm an old fart :P) A little child was lost in PR (or was it Midor?) irregardless, the bugger wanted me to escort him home to one or the other cities. Well, this was fairly simple, "Sure little lad, just follow me and I'll see ya home safely".
Well, did that, got the experience, but I had never experienced such interaction on any PW I had seen before. I had no clue what was going on at first, thought it was scripted. I was thinking "Hmmmm... Pretty good guys building this world" But then the boy kept making spelling mistakes while he was talking to me, so I figured it out :)
Ultimatly, this is what made me keep coming back. (And now I'm trying to even do some massive contributions to the world! Go figure!)
Note to DMs: Use careful spelling when talking to new people, they'll never know what hit 'em! |
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Re: Ref's taking control Posted: 14 Feb 2005 11:43 AM |
| <whoops wrong post> |
Is it a Harpy? Is it a Dragon?! No it's Freddie Falcon!! |
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Re: Ref's taking control Posted: 15 Feb 2005 01:13 PM |
| My favorite in recent memory happened after a foray through Cold Canyon. I had come back and suddenly Snow Orcs started running through the gates into the Vale. After about five minutes of fending them off, one of the guards decides that he's had enough and quits the militia. Hilarious. As always, DM interaction is what makes this world for me. |
Malakhi Aquistine
Erick Whitestone |
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Re: Ref's taking control Posted: 15 Feb 2005 02:34 PM |
Hehehe.. I rather liked it the other day when John was nearly whineing to us about going to get the evil big goddy troll for him... Poor John.. We diddn't kill them Near fast enough for him! Why in his day adventures probally would run off without a thought or care at the Mention of something evil to slay! |
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Re: Ref's taking control Posted: 15 Feb 2005 03:02 PM |
| The one that makes me grin the most is getting to talk to my man Zig and feeding him meat pies, wichever DM is doing that thanks a bunch :) |
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Re: Ref's taking control Posted: 15 Feb 2005 04:16 PM |
I love it when I cast Time Stop just at the same time as another mage being controlled by a DM casts time stop.
Boy does that scare the living crap out of me.
Especially when running as fast as you can from a Dragon, thinking your safe then waking up dead!!
Panic is always good if you ask me.
....Thats not an invitation for DM torture though, if its all the same!! *grins* |
Never argue with an idiot. They drag you down to their level and then beat you with experience.
Akril
Quinellieth. 20th Circle of the Order of the Ring |
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Re: Ref's taking control Posted: 28 Feb 2005 06:16 AM |
A big thankyou to the ref who tried many times to beat the living crap out of us in the illithid dungeon, and then succeeded outside with the quicklings. Probably a slightly biased opinion I know, as I was the only one who survived it - but the subsequent rescue mission I very much enjoyed. It took me ages to figure out it was only my summonations that were getting beaten to death, and that for once the creatures I was facing actually didn't have truesight and couldn't see me in my greater sanctuary spell. Once I figured that out, I ran like hell past the many (and I do mean MANY) things there were waiting, and went to look for help IC. Turned out, no-one was in Buckshire that day, and a quick check on the player stone showed there weren't really all that many people who would have wanted to come back on a suicide rescue mission like that - so I ended up going alone (there had just been a a reset as well).
Anyway - it was fantastic to find it was actually an acheivable rescue mission, and that although it was still a hard situation to overcome - it wasn't an impossible one. Enjoyed it a lot, and it helped me IC to get over the roleplay angst my character had been going through. Good job ref! I even enjoyed the little DM chat I ended up having on religeon at the end of it as well - so its all good. |
Jack Sprat - Dashing half-elven 'pirate' rogue Rasputin Kalarmander - Old human cleric of Elbereth Coral Shadeleaper - Timid elven wizard Fenris Wolf - Barbarian elf ranger Leaf Barksson - Elven druid Xyfar-noo - Dwarven traveling cleric |
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Re: Ref's taking control Posted: 28 Feb 2005 03:54 PM |
Anyway - it was fantastic to find it was actually an acheivable rescue mission.
Personally I think thats the key. A well DMed event ((in my humble opinion)) is one in which the odds maybe against you but not so much as to make the outcome improbable ((that improbable too not impossible *grins*)) Impossible or even improbably odds are just pointless as is those which are a walk in the park.
To me, the best situations are those in which you know unless you think fast, and think well you might die, but that -if- you give thought to your actions, coupled perhaps with a bit of luck you'll get out.
This was one of those occassions ((*wonders about the 4 Darklings though*)) and it worked out well in the end.
Thanks to whomever the DM was. |
Never argue with an idiot. They drag you down to their level and then beat you with experience.
Akril
Quinellieth. 20th Circle of the Order of the Ring |
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Re: Ref's taking control Posted: 28 Feb 2005 04:03 PM |
| *points at Barnas very large fingerprint* |
Its easy clinging to your moral high ground when you have everything, try it when you have nothing left. Cain Angus |
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Re: Ref's taking control Posted: 28 Feb 2005 05:52 PM |
| All I can say is that it was impossible for me from the start! You mean people, dragging a poor level 7 in there with the quicklings... >_< |
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Re: Ref's taking control Posted: 28 Feb 2005 06:24 PM |
| ah well you see there is no such things as levels and you were the erm one who made us go year that was it you made us go humms |
Its easy clinging to your moral high ground when you have everything, try it when you have nothing left. Cain Angus |
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Re: Ref's taking control Posted: 01 Mar 2005 03:13 AM |
All I can say is that it was impossible for me from the start! You mean people, dragging a poor level 7 in there with the quicklings... >_<
You were well protected! You had some great members of your party and there was never any risk to Jim whatsoever. Both deaths she suffered were entirely part of the plan. *winks* |
Never argue with an idiot. They drag you down to their level and then beat you with experience.
Akril
Quinellieth. 20th Circle of the Order of the Ring |
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Re: Ref's taking control Posted: 01 Mar 2005 06:26 AM |
| psst it was three deaths... |
Its easy clinging to your moral high ground when you have everything, try it when you have nothing left. Cain Angus |
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Re: Ref's taking control Posted: 01 Mar 2005 11:27 AM |
Three!!
When did that happen!! |
Never argue with an idiot. They drag you down to their level and then beat you with experience.
Akril
Quinellieth. 20th Circle of the Order of the Ring |
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Re: Ref's taking control Posted: 01 Mar 2005 11:43 AM |
1) When the thingamajigers got me and nobody even realized it 2) When the quicklings got me outside the cave 3) When I got rezzed and half a second later a quickling rushed me with one HP
Look at all those deaths!
The worst one was 2, because I had just gotten enough XP to level, but I didn't have time to get the level, and the guy said "Come after me in 5 seconds", so I rushed out in 5 seconds to lend a hand and BOOM, dead, there goes my level :( |
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