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Re: Bitter one liners Posted: 24 Aug 2006 02:28 PM |
| Barnas is obviously an avid first person shooter player. |
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Re: Bitter one liners Posted: 24 Aug 2006 02:50 PM |
I've, like Marlena, also been known to be left behind on trips because I like to throw out incessant comments, and also because I refuse to simply run from place to place. Most generally I walk, even if that means that everyone else is three areas ahead. Probably leading to much frustration for those that want to get this done, and allowing opportunity for me to comment IC on the amazing ability for people to run full speed for hours in full plate. Of course, I die. I die a lot. Sometimes because I find myself all alone with the baddies from being 'too slow'. Most of the time due to general incompetence within the game engine.
I can respect the different gaming styles of people, and that players enjoy things at different paces. Heck, I'm known to stand in the same spot for hours and just talk to whomever happens to wander up (don't be afraid to come find me, I'll always talk ). Maybe just finding like-minded people to group up with will ease some of that frustration. |
Trishy Macha Sparrowsong - Song is my life Coretta Alandar - Cleric of Midoran Dekla Debena - whatever
Not all people who wander are lost.
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Re: Bitter one liners Posted: 24 Aug 2006 02:53 PM |
I have been on plenty of adventures where time was taken to stop and have discussions...
I have been on plenty of adventures where we exchanged banter as we went...
I have been on plenty of adventures where there was a goal that for some reason or another, everyone seemed to want to get to and get it over with... and hardly a word was said along the way...
Ranger is right, players' tastes vary... and sometimes from day to day.
The main reason that I stopped trying to genuinely RP during trips to dangerous places is that I fear I'll actually start up an interesting conversation, which means that all the spells which prevent our deaths will expire over the course of an argument and rebuttal.
This can be annoying, but as long as it was cast by an actual mage type, its not so bad.. as Fubar n Ranger have pointed out, it is easily remedied. What -really- sucks, is having cast protections and whatnot via scrolls... cause you don’t get those back after you rest. :/
I just really don't enjoy going adventuring with people, and expecting some really fun and serious RP that'll put me in the mood, but when you have someone gravely injured, instead of someone yelling orders with a grave tone for people to keep watch and shout for someone with good healing skills and so on and so forth, you just have someone come over, "Use" a Healing Kit, and then 'rush' over to the next giant.
As to that... I for one must say that I am not the best typist under pressure. When things get heated, I'm looking for the best way to get the job done and not die... and I usually don't bother trying to emote what I'm doing, or make comments or suggestions, or give orders... yada yada yada. I suppose that comes from an OOC realization (or simply experience with this in the past.. on many occasions) that more often than not, it just gets you killed.
Surprisingly enough, it happened more often during a DM’d event. Because those tend to be the times when there are dangers around that are unexpected... and because there is usually things that -need- to be discussed and planned... and because, usually, you expect that during a DM event, you are expected to RP... so you have a break in the action, and start typing, and something jumps out and cuts you down before you can finnish what you were typing, or before you can switch back to your mouse and either get to safety, or try to fight back. Not a rant... just pointing out what made me reevaluate how important it was to try to say something in a dangerous area.
And that can be my bitter one liner...
“I just got killed, because I tried to Role Play... silly me”
And so I don’t leave this with a negative tone... Of course, this all depends on the players/PCs you are with, and the circumstances surrounding the adventure... I have had adventures with players and DM’s alike, where everyone seemed to know their role... people took time to role play those roles as we went along... someone gave orders and/or devised tactics, and we all followed them... things went smoothly and it came off without a hitch, and it’s a beautiful experience when that happens.
[Edit] and oh my cow, four posts snuck in, in between when I started to type this and actually posted it... -see-? I obviously AM a slow typist. |
"I'm not closed-minded, you're just WRONG." - Bucky Katt
My characters n portraits |
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Re: Bitter one liners Posted: 24 Aug 2006 03:14 PM |
I'll always talk
I can vouch for that, she does. Incessantly :P |
ELVES! |
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Re: Bitter one liners Posted: 24 Aug 2006 03:55 PM |
I'll always talk
I can vouch for that, she does. Incessantly :P
You love me, don't deny it. ;) |
Trishy Macha Sparrowsong - Song is my life Coretta Alandar - Cleric of Midoran Dekla Debena - whatever
Not all people who wander are lost.
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Re: Bitter one liners Posted: 24 Aug 2006 04:40 PM |
I like talking too, heck I'll talk to anyone anytime who can bear with me with my very cynical and usually somewhat ironic roleplaying (I know, I know. I irony doesnt really work, least of all on online conversations).
But One thing about talking and walking I do find annoying.. Well, actually just about all kinds of talking...
Fast typers annoy me. I mean english's not my national language as it isnt most of my current IG friends eather. Sometimes people write 5 to 10 sentences in the time when I've managed to transalte one of them into my own language, and then thought of a relpy which I begin to figure out as to what is it in english. Sometimes i get the feeling people assume i've gone afk or something when they type so many relpys to me before i can figure out what to say to the first line of text i've seen on my screen.
Now asides from all that, I also like to be very descriptive on my replys and not simply write *Nods*, *Giggles* or the dreaded "..." (I should probably write an whole post about how much the reply of "..." annoys me, but then you'd probably use it even more when I'm around.) I write usually at least a whole sentence when I do emotes... Only to notice the other player(s) being lazy and replying with one word.
So, as much as my rant went off the topic, I now choose for my bitter one liner to be: ... |
Nightmare this may be, but it's not a dream. |
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Re: Bitter one liners Posted: 24 Aug 2006 05:31 PM |
Man! This stream has gone crazy int he past 2 days!!! Add the plot twists going on and I can't get enough time with cassie ((My PC)) to try to keep up with it all.
Tips for Rosen: Form rocks. I LOVE HER. Rosen is cool, but Form is SOOOO fun to ploay with. Probably because I had lots of pot-head/druggie friends before I had to make a living and get "serious" about life.
Our beloved paladin can go to areas, packed with evil baddies and get some kill points too. There are goblin caves, orc caves, ogre mines, crypts, and haunted keeps by Midor that will often pay out up to 5 xp per kill,even after killing them 5000 times. You can make around 300-700 xp just by taking an expedition to slay-evil. If you mix crafting with that, you can get another unnamed amount after the trip, except that gathering the resources to finish items for the BIG xp can take some time since it seems resources are intentionally spread around. (NOT a complaint, I LIKE that.))
Don't listen to me though: Kalannar took me 2 months to get up to level 14, I think, now. And he's been there for over a month. My problem is that I built him inconsistently so I don't have any strengths to focus on to really build him up, and I'm a coward about certain areas after seeing him slain mercilessly so many times. If I hadn't died so many times I'd likely be level 18 by now, at least... partying hasn't always helped, due to deaths, but it sure does rack in the xp. What sucks is when you die after seeing a bunch of new levels and you know you'll never be able to get that xp again, and now the baddies there won't pay out 100xp each either, since they are worth less the more you kill.
Idea for builders: Why not make some quests in difficult areas that dole out proportionate xp for completion? Take Laura's baby: if that were not an incomplete quest, what if it gave 50% level exp, meaning if you're lvl 12, you get 6000xp... 6500 for level 13, 7000 for level 14, etc? Maybe some could give 100% xp, if it's a REALLY pertinent quest? Like say if you manage to get the key for the baby killer's crypt in Gladden and then get in there and complete a quest, maybe it would give your level-x-1000xp for completion ((aka: 1 full level of xp.)) I think that would be cool. Add DM xp for good RP and there would be a great encourager to RP, and quest. Maybe some of those quests would require DM assistance, maybe not. Just an idea. ((Starts looking for Barnas and practices his pick-up lines...))
Kal's one liner ((or lucius Edmonds was famous for this one too)): "anybody looking for some adventure?"
((Always ends in somebody's death, reason being: neither guide has been there either.)) |
"Life is a short trip... travel light" -- PC Descriptions with Journal Links |
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Re: Bitter one liners Posted: 24 Aug 2006 08:12 PM |
| Hey, like, three months ago I DID survive one of Lucius' excursions! |
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Re: Bitter one liners Posted: 25 Aug 2006 12:00 AM |
Rosen, don't feel so bad. When Rosie started out, Zubeida was already an established character. Zubeida even helped Rosie cross the Kobai with Invisibility spells. We were with Brant Tarnyal aka "Tarn". I've been playing Zubeida since March. She's only level 12, and still only halfway to level 13 due to three recent deaths.
Rosie is doing great by comparison.
So my bitter one liner due to my horribly underpowered witch... "A character with two panthers... that would be so cool!" |
Famous last words: Mykal> it's my new wireless router. * > Mykal has quit (Ping timeout)
Vulpina> Hey!! IRC didn't boot m..... * > Vulpina has quit (Exit: DarkMyst WebChat) |
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Re: Bitter one liners Posted: 25 Aug 2006 02:29 AM |
There were so many times where I logged in because I saw there is at least one new character I want to meet, only to find out that character is: A) Somewhere my character wouldn't really go to, and in that case, I'll feel bad with myself for using the Player Stone to crash on RP of other people. B) Somewhere rather far away and by the time I come close enough, the player logs, maybe from boredom or something or who knows.
So it ends up I can't find RP because I entered the server too late (e.g. people are already RP'ing with themselves / people are about to leave), or actually can't find RP because I didn't RP with too many people until now. Meaning, if I Ayn would've had some more friends, I would mind less using the player stone to pop up on people, but when they're characters Ayn doesn't know yet and are actually kind of strangers to him, I'm not sure how appropriate it would be. |
Ayntherian Tîwele - Elven Monk, earnest student of Ki and the Martial Arts His Diary - Updated at 26/8/2006 with ENTRY VII |
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Re: Bitter one liners Posted: 25 Aug 2006 02:49 AM |
Meaning, if I Ayn would've had some more friends, I would mind less using the player stone to pop up on people, but when they're characters Ayn doesn't know yet and are actually kind of strangers to him, I'm not sure how appropriate it would be.
Totally appropriate! Or that's what I think at least. If the player stone shows a group of people in the same place and especially if they're somewhere you would be likely to be passing through anyway, you can just casually walk by and join them. I've met many new characters this way. |
IG character: Alis Rapidshill |
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Re: Bitter one liners Posted: 25 Aug 2006 02:49 AM |
Firstly, that is what the player stone is for. To find other people to RP with. Yes it's a totally OOC way of doing it but having played on servers where there is no such tool believe me it's worth its weight in gold - use it. Speaking from experience by and large 99% of people playing on this server will have no objection to you 'crashing' their RP, after all what do you think they use the stone for.
Secondly, everyone starts out as being a stranger, IG as well as in RL until you actually introduce yourself. OK you may find for various reasons that that player/character isn't one you would prefer to RP with any more, but the point I'm trying to make here is that until you actually try you're never going to know that. If that turns out to be the case... try again!
Level 12 is a nightmare, a certain well known character I play spent around 6 months at that level - seriously. Yes it does seem like there's no future but it won't always be that way, just keep at it. |
ELVES! |
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Re: Bitter one liners Posted: 25 Aug 2006 02:55 AM |
Level 12 is a nightmare, a certain well known character I play spent around 6 months at that level - seriously. Yes it does seem like there's no future but it won't always be that way, just keep at it. Oh, no, the level is by far what's bothering me - it used to be, but not anymore. I could just go solo'ing for much of the day (like I used to), but I now prefer to take it slow with my character development, especially since he's a Monk - there are so many fun Feats I'd enjoy RP training, rather than simply reaching it by killing monsters over and over.
What I was worried about was people minding characters they don't know just appearing near them, but I'm more relieved now, so thanks. |
Ayntherian Tîwele - Elven Monk, earnest student of Ki and the Martial Arts His Diary - Updated at 26/8/2006 with ENTRY VII |
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Re: Bitter one liners Posted: 25 Aug 2006 03:21 AM |
Paladins are acheivers, and if they're not getting things done, they really ought to have the courtesy to go blackguard or drink themselves to death.
AHaHahaJHAHGAhahaJHAHAhHAAHHAa
*snort*
ASHAHahaHAHaAHAHA
That's an excellent and insightful observation. |
Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly. -- "...Cause he mixes it with love And makes the world taste good." -- <@James42> Lawful good isn't in your vocabulary, it's on your menu.
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Re: Bitter one liners Posted: 25 Aug 2006 03:27 AM |
I try to RP on trips. Those who have dared adventure with me know I spent a lot of time yapping away and making opinionated comments on the motives of the adventure, or the scenery, or the fashion of the armor of said adventuring group. I'm usually told to hurry up, shut up, keep out of the way and be quiet or else I'm left behind as I can't keep up with people and type at the same time.
Grrr...
Marlena, if someone tells you that, tell them to 'piss off then find a group more worthy of your talents.
- Paul |
Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly. -- "...Cause he mixes it with love And makes the world taste good." -- <@James42> Lawful good isn't in your vocabulary, it's on your menu.
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Re: Bitter one liners Posted: 25 Aug 2006 03:58 AM |
Regarding RPing on trips where a DM is present, or staged DM events, I can't speak for others though I would imagine most would say something similar.
I stage events for RP purposes, yes some of them have been absolute horrors as far as destinations and opposition is concerned, but I will always pace it so that people are given a chance to roleplay - after all that is what I WANT to see, and what we are all here for.
Yes, there will be occasions when - RP or not - something will pop up nastily close, but generally it's not without context, there is usually a reason. You will also find on such occasions that those who insist on a charge first think later approach are very rapidly going to find themselves in a world of difficulty. It's in a DMs interests to keep the party within a manageable area, last thing generally I want to see or try to handle is a party spread over three or four areas, everyone suffers especially me. So gung ho types beware.
Even on horrifically dangerous trips I have seen players RP constantly, and RP well, make appropriate preparations, adjust to what they find, and survive (I've also on more than one occasion seen the opposite, which usually ends up with a bloodbath)
The point here is that there are benefits to roleplaying not just in terms of talking to each other but in using your party to their abilities. Have a rogue? Suspect traps? Then why is Ug of the One-Brain-Cell up front looking for them with his Greataxe? Have archers in the party? Why isn't someone standing by to protect them or keep them alive? Believe me they can make a hell of a difference used properly. By the same token, clerics/druids need to be in a place where they are best used and best protected.
ALL these things can be RP'd out, I've seen it done and taken part in it, no DM is going to wipe out a party standing in a position of relative safety discussing such things - if on the other hand you're standing somewhere risky... well that's part of the decision making. Paul knows as I do the benefit of working these things out, we've both been there and done it, often together, and survived as a result - and died when it isn't done.
Vives is a roleplay focused server, so roleplay. |
ELVES! |
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Re: Bitter one liners Posted: 25 Aug 2006 05:45 AM |
Wow! Look at all these people with characters in the 2-digit range!
*Gapes, hides her servervault army of Level 3's and 6's* |
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Re: Bitter one liners Posted: 25 Aug 2006 12:11 PM |
Firstly, that is what the player stone is for. To find other people to RP with. Yes it's a totally OOC way of doing it but having played on servers where there is no such tool believe me it's worth its weight in gold - use it.
I'm leaning towards the old merchant anecdote "It's worth more than its weight in gold.", well considering that it is one of the lightest objects in the game. Incredibly useful though, I agree.
In regards to RP'ing while critter crawling, dungeon diving, courteous dragon den cleaning, and adventuring in general RP is fun, one liners, jokes - you can't beat those, they're great, and relieve any sort of tension you get from thinking "Ah I hope a DM isn't watching me so I can live for a few minutes longer...".
Levels? Who ne-... Experie-... Hmm. I really admire those people who can sit in an inn or elsewhere, and RP instead of going out and comitting atrocities against those cuddly kobolds, and lonely liches, dear dragons, etc. |
CHOO CHOO! - - - - - - Bereil Yadashem. Markus Mortriety, Herald of Novus Aristi. |
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Re: Bitter one liners Posted: 25 Aug 2006 03:52 PM |
| When did I start playing here... May? I think May. I just hit level 10! Woo hoo! I plan on being here until at least the New Year. |
"I've got a sword and it's a good one, but all the bleedin' thing can do is keep someone alive, listen. A song can keep someone immortal!" - Cohen the Barbarian |
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Re: Bitter one liners Posted: 25 Aug 2006 05:03 PM |
A realization I came to a few months ago:
First week playing: "Significant loss of xp per death...that's good...death should be a serious matter. Less experience for repeated encounters...that makes sense" At 5th level and after dying again and losing 3,000 xp: "Wait...I'm earning 2 xp for every troglodyte I kill?"...*thinks*..."oh no..."
I came to an important conclusion about Vives not long ago. I was getting frustrated when people who just started were breezing through the first seven levels in a couple of days. But it's a fun place to be at any level. It's an environment that I can participate in as something other than a corporate lackey and vent a little RL steam. In RL I have a family and work a job that requires 20-80 hours a week. I don't have the time to make it to 10th level anytime soon. If I have a couple of hours free to hobnob about Port Royale, it's a great escape in my usual workaday week.
And because I have so devastatingly crippled my PC with my RP choices (which I actually enjoy) I've chosen to take my time and methodically explore the Buckshire-Port Royale area, get into crafting, and generally discover all of the intricacies the builders chose to implement in the world. I've died a lot less and I've become much more aware of all that the region has to offer than if I was still dashing about looking for things to kill. |
T'mok Gurzi Resident Gnoll Warlord patron for the noble yet drink addled Timik Gorozai the Mistake |
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Re: Bitter one liners Posted: 25 Aug 2006 06:33 PM |
My first character is racing Jessup to the top of the dirtnap league.
My later characters have a much, much lower count.
That is just the result of familiarity the second (or third..) time around.
- Paul |
Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly. -- "...Cause he mixes it with love And makes the world taste good." -- <@James42> Lawful good isn't in your vocabulary, it's on your menu.
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Re: Bitter one liners Posted: 25 Aug 2006 08:58 PM |
| How does a builder not know the areas well enough to avoid certain death? :o |
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Re: Bitter one liners Posted: 25 Aug 2006 10:03 PM |
Firstly, I write the scripts. Most building is Ara and Ficcy's forte.
Secondly, I became familar with all the areas before I ever opened the mod. Having a good memory is useful :)
- Paul |
Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly. -- "...Cause he mixes it with love And makes the world taste good." -- <@James42> Lawful good isn't in your vocabulary, it's on your menu.
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Re: Bitter one liners Posted: 26 Aug 2006 06:27 AM |
My most recent (hell, only five minutes old at the moment) one liner.
"Sure dad, I'll do the dishes."
I hit the Player's Lounge to take care of a couple menial chores, and come back to find the server's reset. I patiently wait for the server to go back up and then I log on...
...And die. I'd completely forgotten I left for the Lounge from Blackstone Swamp. So the screen fades from black to color and...I see Leechwalker.
So. 29 Dirtnaps insofar, level 11. At least four deaths as a level 11 alone.
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WE APOLOGIZE FOR THE INCONVENIENCE |
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Re: Bitter one liners Posted: 26 Aug 2006 06:45 AM |
ouch, ouch.
If you have to step away from the server, logout. |
Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly. -- "...Cause he mixes it with love And makes the world taste good." -- <@James42> Lawful good isn't in your vocabulary, it's on your menu.
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