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Override combat animations. Posted: 14 Mar 2006 05:49 AM |
http://nwvault.ign.com/View.php?view=models.Detail&id=13
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6468
Ok here are two links for override combat animations. The top link is for Version 2 which is a more generic override that provides different styles for a number of weapons. The second link is for Version 3 which has 4 specific combat styles. Take a look at each one and decide what is best for your char. Read the included read-me files carefully for instructions on how to install. These overrides are optional. You do not need these to play Vives or NWN in general. They just look cool.
((Disclamer: This is not my work all credit goes to the creators. So if this dosn't work for you don't blame me.)) |
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Re: Override combat animations. Posted: 14 Mar 2006 06:46 AM |
| In the first link for v.2 one user posted a comment saying it wasnt compatible with nwn 1.66. Have you tried this package? Does it work? He also said that v.3 affects every character while v.2 affects just your character. So using the ninja option with v.3 would make all characters fight like ninjas. If the comment is true then I would go for v.2 as I dont want to see everyone fight the same. Which package have you chosen? |
Garrak - Aspiring Spellsword
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Re: Override combat animations. Posted: 14 Mar 2006 08:18 AM |
| v2 works with 1.66, I've used it for over a year with no problems |
ELVES! |
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Re: Override combat animations. Posted: 14 Mar 2006 08:24 AM |
| And yes... if you install one of the styles from v3 everyone will appear to be using it. What's in your override affects what -you- see client side, so if you install ninja, everyone will appear to be fighting that way, if you install v2 you will see those styles, if you install none you will see default NWN, that applies whatever anyone else has installed, it affects only your view. |
ELVES! |
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