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to the rescue party Posted: 04 Apr 2004 11:41 AM |
OOC To the rescue party I helped gather for Sinjin..my apologies for leaving abruptly..I had forgotten to move my clock forward and realized suddenly that it was an hour later than I thought. I had to go and get ready for work...Sorry guys! I hope it turned out all right!!
Macha |
Trishy Macha Sparrowsong - Song is my life Coretta Alandar - Cleric of Midoran Dekla Debena - whatever
Not all people who wander are lost.
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Re: to the rescue party Posted: 04 Apr 2004 11:59 AM |
Tis alright Macha. We will save him.
Cybella |
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Re: to the rescue party Posted: 04 Apr 2004 01:01 PM |
*OOC:
Of course by now, whatever killed him also could have done something even more terrible to him. Or if whatever killed him is crude, and beastly, it might have eaten bits and pieces...
Dang we really need to add more flavour to the whole death experience. So it becomes more than the whole: die - eventually get raised, cycle. Or at least offer possibilities for the monsters to gain something out of them killing a character, they earned it if they kill it don't they? |
Why can't I PM myself?
Don't iron out the Irony. |
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Re: to the rescue party Posted: 04 Apr 2004 01:06 PM |
oh great, now the beasties in Vives are going to gain experience from kickingour a***s on a regular basis. sheesh. ^_^
more flavor is good. The new Vives: tastes great, less filling.
actually, i wont repeat myslef here, Rul, see my PM on this subject.
-Sai |
Sai Barris, Scamp-at-Large Cynda LeRange, Reporter, Port Royale Parson Droim Raine, Preacha o da Word o Swiftfoot |
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Re: to the rescue party Posted: 04 Apr 2004 01:09 PM |
| I'm sure at the very least the ones that would be interested in shiny and interesting things would start carrying them off after a period of time... wouldn't they? I mean the stuff is just lying there, spilling out of the poor sucker's bag, after all. |
Question Authority! |
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Re: to the rescue party Posted: 04 Apr 2004 01:09 PM |
OOC:
IMHO the moster didnt earn the kill. I rolled a 1 on a death save. In a party more than capable of kicking the monsters a$. 99% of the time I would have kicked its a$ solo. It got lucky.
IC:
*wimper* mmmm dirt. *gasp* |
Humbly Submitted,
Sinjin Kane |
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Re: to the rescue party Posted: 04 Apr 2004 01:11 PM |
*OOC: Dang we really need to add more flavour to the whole death experience. So it becomes more than the whole: die - eventually get raised, cycle.
***OOC Thats really up to the players.. which was the whole point of what I did with the 3 sisters.. inject a little reality by having some heroes who dont come back. I was looking at the dirtnap league, at characters who have "died" 50, 100 or more times yet keep coming back, and decided some characters needed to be sacrificed (mine of course) to make things seem a little more, well, believeable.
*** |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: to the rescue party Posted: 04 Apr 2004 01:13 PM |
The light will never fade!
P.S.
I respect Kandaelis' right to sacrifice his own characters over and over. =p |
Humbly Submitted,
Sinjin Kane |
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Re: to the rescue party Posted: 04 Apr 2004 01:17 PM |
| Hey, anything for the story. What? Why are you looking at me that way Lirnna? |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: to the rescue party Posted: 04 Apr 2004 01:19 PM |
OOC:
IMHO the moster didnt earn the kill. I rolled a 1 on a death save. In a party more than capable of kicking the monsters a$. 99% of the time I would have kicked its a$ solo. It got lucky.
IC:
*wimper* mmmm dirt. *gasp*
Oh wait a second... so this implies a monster can NOT get lucky? Just as much as a player gets lucky? I fondly recall my stupid half-orc barbarian sauntering around vives with his half-orc buddies, running into frays, get his a$ whupped and sometimes miraculously surviving. Luck I thank thee.
I was not always that lucky, I died, dang! Well lying around would get me eaten so time to loose some xp, monsters got the better of me.
Different from Kandaelis, but I like the way he did more with death than what NWN can do for us.
And seriously, if monsters are not allowed their share of roleplay, is their sole purpose then not to just stand in their areas waiting to get killed by players? I'd say no. Usually something has to come both ways, monsters versus players, there is a victor who gets the spoils. For players OOCly this is Xp and ICly some items or some prestige for besting a certain creature.
For the creature the spoils can be more simplistic. After all, is that not also what makes adventuring dangerous? You dying and getting eaten, ripped to pieces? I looked at some monsters, they certainly seem capable of that... scary. So thats why I sometimes run like hell too if something big and ugly confronts my characters. Even though I might stand a chance in killing it, no way man! Not going to risk my limbs for nothing! |
Why can't I PM myself?
Don't iron out the Irony. |
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Re: to the rescue party Posted: 04 Apr 2004 01:26 PM |
((OOC))
As I'm sure many are aware, on some other servers you lose a random item when you die. On one I played on the monsters stripped you of your armor! That would certainly lend a bit more spice to the death experence. Might also give characters a bit more incentive to travel safely. *grin* I think it would be fun if some of the monsters started showing up wearing some of the PC's gear ... Hey that orc is wearing my enchanted Chainmail!!!! Not to mention quests to get items back etc ...
Ken |
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Re: to the rescue party Posted: 04 Apr 2004 01:41 PM |
Yes well I'm old school PnP. % chance that resurrection will even work. If it works you lose a point of Con permanently (which lowers your % res next time), and there is no stat gain by lvl, so its not coming back... meaning you can expect to get bailed out only a few times, maybe not at all. All of which makes characters characters much more respectful of things like "death magic that will only get me on a 1" Cummon, thats scary @$#*. A character should think twice (at least) before strolling into that.
Please note Im not faulting anyone here, or asking for a bigger death penalty, just trying to open new avenues of thought for my fellow players. |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: to the rescue party Posted: 04 Apr 2004 02:31 PM |
[Of course what follows is my own opinion - it's a webboard, sillly!]
There are many ways of handling death in NWN. Everything from perma-death to zero penalty systems. Some systems do not translate well to a video game due to OOC considerations.
For example, "someone I know" reecently logged off in a "safe" area, but was insta-killed upon logon the following day. I'd found her lifeless corpse (*violently shudders, choking back a sob, before he returns slowly to a cold and stoney faced calm*) was not 1 step from where she had logged off the day before. It seems that someone ran to escape creature from a cave on the other side of the map, and those creatures hung around the area. If this were a perma-death server, that would just plainly suck.
The one truth I've come to a conclusion about is that the game cannot simulate death or some pseudo-death state and account for all scenarios in a consistent manner. Therefore, I look to a given server's death system as being a holostic way to provide game balance on that server.
For example, if the designers hold a vision, and they find for whatever reason that characters are levelling too fast, then perhaps level loss is a good method to restore the balance across the module. If they find that the economy is shot, with everyone except monks and common men having thousands upon thousands of golden coins, then... bang! The monsters that whack you should bring carts to carry off the booty.
== Separately, and referring to Ras' post, a 1 in 20 chance to fail a Save vs Death is a 5% chance of dying. That's a 500% increase over a 1% chance of dying. While it's true that 97% of statistics can be skewed towards a specific viewpoint, if your Life Insurance company saw those kind of odds, they would not insure you (and Macha would be left having to sing in the streets just to pay the bills after your gone, Sinjin). The odds are starting to not look so attractive to just go charging in on something that casts a little Death Magic here and there.
And yes, I play Aren. He's the one that charges in to Certain Doom approximately 27% of the time. But only if he is first certain that there are fair Elfen lasses watching. Mostly because it looks cool to see a poorly-outfitted common man do great and furious (and brief) battle with Firhallen Giants and such.
:) |
-æsir
"The man that finds himself at a crossroads, and unsure of direction, is not lost. For in truth, all roads will carry him to the same destination - his fate. But it is the determined man that takes the next step." -Aren
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Re: to the rescue party Posted: 04 Apr 2004 02:40 PM |
I play Aren. He's the one that charges in to Certain Doom approximately 27% of the time. But only if he is first certain that there are fair Elfen lasses watching.
That works out great when you win. Kinda embarassing when you get your rear end handed to you though... |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: to the rescue party Posted: 04 Apr 2004 03:19 PM |
<snip> That works out great when you win. Kinda embarassing when you get your rear end handed to you though...
Aren is wise. No one makes any claims on his intelligence. |
-æsir
"The man that finds himself at a crossroads, and unsure of direction, is not lost. For in truth, all roads will carry him to the same destination - his fate. But it is the determined man that takes the next step." -Aren
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Re: to the rescue party Posted: 04 Apr 2004 03:25 PM |
| thank god Im not in insurance. |
Humbly Submitted,
Sinjin Kane |
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Re: to the rescue party Posted: 04 Apr 2004 04:50 PM |
*starts removing any jewelry or shiny clothing she might have on, and hides shivering in a corner* errr...yeah...
OOC I hate people who need haircuts! lol
Macha |
Trishy Macha Sparrowsong - Song is my life Coretta Alandar - Cleric of Midoran Dekla Debena - whatever
Not all people who wander are lost.
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Re: to the rescue party Posted: 04 Apr 2004 05:04 PM |
p.s. Aren. in regards to your statistical logic. I would have to stand beside my origonal estimate given to the fact that I have a 5% chance of saving, but the chances of the night hag getting off a death magic and actually choosing to cast it still make the percentages about 99% in my favor. Percentage wise.
Not that it matters when you're dead. Good thing Im alive again to make this post. |
Humbly Submitted,
Sinjin Kane |
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Re: to the rescue party Posted: 04 Apr 2004 08:07 PM |
| Aren is wise. No one makes any claims on his intelligence. |
-æsir
"The man that finds himself at a crossroads, and unsure of direction, is not lost. For in truth, all roads will carry him to the same destination - his fate. But it is the determined man that takes the next step." -Aren
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