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Planes & Other Continents Posted: 22 Mar 2004 01:12 PM |
Original post deleted by me, because of my own ineptitude at expressing a simple point.
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-Narenia
Main PC: Dina Islme |
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Re: Planes & Other Continents Posted: 22 Mar 2004 01:21 PM |
The Vives PHB is up with all the info on the world and its pantheon, areas, etc. This is, and will be, the setting. Greyhawk is not the same as Forgotten Realms, and Vives is not the same as these. If you do not like the setting or campaign running, or the layout we have provided of a unique world, then by all means, go elsewhere that allows any random world to be melded in. This is Vives, not earth, not Forgotten Realms, and not any other D&D setting. The setting and universe is one of Vives, period. I don't get how this is such a hard concept as of late.
~Fenarisk |
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Re: Planes & Other Continents Posted: 22 Mar 2004 01:35 PM |
| I'd like a clarification please. The 3 sisters (My characters) mostly grew up on the high seas. I envision that they have been to many ports in many places durring their lives, not just back and forth between Port Royale and Midor. I need to know if this is a problem. |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: Planes & Other Continents Posted: 22 Mar 2004 01:38 PM |
If you do not like the setting or campaign running, or the layout we have provided of a unique world, then by all means, go elsewhere that allows any random world to be melded in.
Until I am otherwise told, I will assume that the "you" metioned above is a general one, applying to any who might be dissatisfied with vives and desire the sort of world you mentioned above. I am assuming this because, to believe the "you" that is mentioned in the above quote is specific, would mean that these conclusions (that I have a dissatisfaction with vives and a desire to be in a world where "random" worlds are all melded in) were reached after reading my post. That I could not understand. Were the latter the case, I would be quite saddened that my post was interpeted as so. As I said, I am assuming this is not the case. |
-Narenia
Main PC: Dina Islme |
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:01 PM |
well.. I agree about the other continents. that's why the issue is not closed. but right not.. there arent any planes on Vives. Vives got it's own magic setting, it works diffrently here. thus - there is no need nor will to have planes.
we are not telling anyone to remove their chars.. and IMO we wont do it. unlese of course these are some wierd chars .. like planer beings or char from other game settings/worlds/mods/w/e
afaik there is only one being IG that knows how this works.. and it is not suposed to be common knowledge. right now - you will have to do with 'the summon appears' =p
so really - you shouldnt be worried about this.. and as Fen said - the setting is Vives. the rules and everything are a part of the setting. these things were set, and they might be changed if the DMs decides so (and get the Admins approval) and lately there even been quite a lot of of rants about how the world works.. I mean.. many were 'allright' and were positive criticism.. but.. when ppl just start flaming it ruins the entire idea.
again - dont be worried.
also.. about what Fen said.. as I said - lately ppl are ranting and keep giving -negative- criticism.. beside not giving anyone anything.. it just annoys both sides. and from what we can understand.. there are many out there that doesnt like Vives as a setting. I believe that Fen pointed at everyone who feels like this.. and I agree - if you dont like Vives a setting, you better find another setting elsewhere instead of trying to change the current one. or if you do want something to be changed - try to be positive!
and yet again - dont be worried. you are worried before anything even happened. if there will be a problem after such a rule will be decided - almost everything is fixable.
and I want ppl to understand that the main idea is not because we just like to tell ppl 'you cant do that and that' (which IMO is what most ppl think about the DM staff - according to the latest rants/flames) we try to make rules so Vives will be a better place actually.. at least in our opinion.. if someone come and bring a char from another world.. start to explain about the other world.. and just change the setting itself (reminds - there are not planes or other worlds here) there are DMs for a reason.. they are the one who control the world (and of course the Admins above them) you as the players are suposed to use that world -> play and have fun.. and not change the world ;)
Dens
P.s. that's kinda lenghty.. and I tend to just mumble stuff on length posts =p if something was/is not clear plz tell ;) |
You are more than welcome to ignore my spelling mistakes =p |
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:17 PM |
that's kinda lenghty.. and I tend to just mumble stuff on length posts =p if something was/is not clear plz tell ;)
I tend to be lengthy too in my posts, a fact, which I feel, often times clouds the message. :(
I guess that happened this time. :(
I am deleting my intial post in this thread, if I can figure out how to, since after reading the first reaction to it, I was so shocked that I have to believe I failed miserably to make my point.
:( |
-Narenia
Main PC: Dina Islme |
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:30 PM |
Maybe this is a difference of perspective btw people who have played PnP ADnD vs. people who's only RP experience comes from video games, be they single player or online.
But, for the record:
A "rules lawyer" is a PLAYER who decides to question every statement a DM makes by citing examples from out of the PHB or DMG.
The very fact that anyone (and this is not directed at Dina specifically) would EVER claim that a DM was a rules lawyer means that some people have a real shaky grasp of the situation the term arose from.
DM's run the world. A DM's say is FINAL. A DM may allow as much, or as little, discussion into their decision as they want. But a DM cannot ever be a rules lawyer. A DM IS the rules. A DM may make any decision about their world, their campaign, or the mechanics of the game that they see fit. IF a DM abuses this power, players may decide not to play with them. IF a DM is running a set of "house rules" that are not fun for a player, they may decide not to play with them.
But if a player and a DM have a disagreement over a rule, it's interpretation, or it's implementation, then the DM makes the final call. I can't understand how that's ever even at question.
If a player continues to harp on the rule, it's interpretation, or it's implementation AFTER the DM has made their call, then the player is being the rules lawyer. That's called irony.
-- Figleaf |
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:33 PM |
Updating my erroneous definition....thank you.
:) |
-Narenia
Main PC: Dina Islme |
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:38 PM |
As usual, Figleaf, your comments are far more eloquant and germaine then anything I could have come up with.
Thanks again,
Mykal |
Most men lead lives of quiet desperation and go to the grave with the song still in them. -Henry David Thoreau
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:39 PM |
Narenia - I dont think there was a problem with the first post. it came out quite allright.
the problem is.. that there many rants and flames that contribute nothing lately.. and thus some ppl doesnt react as calmly as suposed to..
I think Fen could have said his things in a diffrent way.. but it is good that these things were said. and there's nothing wrong with your post - it was on the 'good' side => the side of the positive criticism.
Dens |
You are more than welcome to ignore my spelling mistakes =p |
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Re: Planes & Other Continents Posted: 22 Mar 2004 02:49 PM |
Was all prepared to write a response, then noticed it was two pages long and lacking in substance. Kind of like this post.
Realized that I'm too wordy and chose to shut up.
That is all,
Mykal |
Most men lead lives of quiet desperation and go to the grave with the song still in them. -Henry David Thoreau
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Re: Planes & Other Continents Posted: 22 Mar 2004 03:03 PM |
Was all prepared to write a response, then noticed it was two pages long and lacking in substance. Kind of like this post.
Realized that I'm too wordy and chose to shut up.
That is all,
Mykal
=P
Dens |
You are more than welcome to ignore my spelling mistakes =p |
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Re: Planes & Other Continents Posted: 22 Mar 2004 04:44 PM |
Something I posted some time ago and was pretty much ignored both times.
I am afraid at this point I must step away from Vives for a while. I am also burned out and lost what creative energy I had to give Vives.
Changing history or adding things on the fly really don't suit well with me. The planes issues has been out there at least 6 months and you want to come down hard on people for it now and pick on players that shows real class and really opened my eyes to whats really going on here. It's sad to say but things won't get any better till you see how things went wrong. Attacking your player base with a shaky staff at best is the wrong way to go.
"Those who do not learn from the past are doomed to repeat it"
To be honest with you all my passion has always been Greyhawk and Gary Gygax's vison of AD&D in what free time I have had away from working on a Greyhawk Module I have been spending playing with some of my Old Friends and like minded DM's building a new world to avoid the costly mistakes that have been made here and the lack of good staff to deal with them in a right and friendly manner.
I made my feelings known before in this thread and really lead to me getting burned out at this point.
http://vives.dyndns.org/Vives/Forums/ShowPost.aspx?PostID=9127#9127
Dm bickering and some of the rules set in place I don't really believe in.
There are other reasons mentioned above in the various posts on this thread That also lead to me having to step away from vives for a bit.
I must say this
Vives Builders are the best I have seen in NWN I am still blown away by the amount of work that went into this and how user friendly this system is.
Vives is good in these Aspects
One of the best visual worlds I ever seen Great Writers and stories Good Screening process Good player base thankls to the Screening The Database setup is something for others to envy
I'll still be lurking around and hopefully get over this and back to Vives someday.
It's been Fun
Uncleboffo
`Fred |
You're only given a little spark of madness. You mustn't lose it. ~Robin Williams
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Re: Planes & Other Continents Posted: 22 Mar 2004 04:46 PM |
Wait... So you are saying you are leaving Vives because they won't implement perma-death?
-- Figleaf |
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Re: Planes & Other Continents Posted: 22 Mar 2004 04:59 PM |
Sorry i forgot to edit that. Most of it was from other posts. But i wanted to establish the pattern that everyone is clearly missing.
My Job at work is Kaizen ( Continuous Improvement ) in a nutshell my Job is take look at a manufacturing process and see what improvements can be made to make that process better. Most of the time this involves Problem areas and involves getting a team together to tackle these issues thru various methods I have been trained with to Identify and solve these issues. One of the Methods we use is a Pokayoke (Foolproof). To sum this up would be to look at a machine or process that allows the operator to be able to pass a defect. We then make a block, fixture or modify the process to make it as smooth and easy as possible and eliminate the chance to make or pass a defect. Attitudes of operators are a factor as well if we put something in place so Grouchy Joe who doesn't care about anything other than a paycheck can't even make a bad part than we did our job. Even at it best human inspection is only 85% effective so taking the chance out completely to even make the part bad and take the inspection out not only helps us but improves relations with out customer as well.
How is the hell does this apply to NWN.
Most of the posts I make concerning issues or ideas stem from this type of thinking. The Customers are the Players, Builders and DM's so why not take issues in nwn that spoiled gameplay in the past and look at why and how they happened and place something in place to prevent it. I am not saying everything we try and do will be 100% but tweaking it by what we learn along the way will get us to our goal. On the flipside I also look at ways to improve something good along the way as well. |
You're only given a little spark of madness. You mustn't lose it. ~Robin Williams
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Re: Planes & Other Continents Posted: 22 Mar 2004 05:04 PM |
| Besides perm's just won't cut it if your player base doesn't trust all the dm's. But this extends way beyond that issue it almost seems mute in light of all the other issues that surround the staff here. |
You're only given a little spark of madness. You mustn't lose it. ~Robin Williams
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Re: Planes & Other Continents Posted: 22 Mar 2004 05:16 PM |
Ah! So what you're doing is saying, "if it ain't broke don't fix it." And you think that this right here is the best time to do that because you feel this is an example of something that wasn't broken.
*shrugs* Maybe you see Vives as a finished, perfect, everything works exactly the way it's supposed to and nothing needs improvement (or, god forbid, CLARIFICATION) world. If I saw it that way, I'd probably be mad if anything changed too.
Guess I just don't see it that way.
-- Figleaf |
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Re: Planes & Other Continents Posted: 22 Mar 2004 06:13 PM |
VIVES is broken.
maybe I should go back and see what is confusing.
Changing history or adding things on the fly really don't suit well with me. The planes issues has been out there at least 6 months and you want to come down hard on people for it now and pick on players that shows real class and really opened my eyes to whats really going on here. It's sad to say but things won't get any better till you see how things went wrong. Attacking your player base with a shaky staff at best is the wrong way to go.
in a nutshell my Job is take look at a manufacturing process and see what improvements can be made to make that process better.
from what I see in vives there are a bunch of cracks.
for example Slink
there are some dm's who don't like the style of play or just don't like the person at all. which is pretty sad on a human level. I think Slink is a good player and a benifit to vives.
Where I work if someone makes a defective part it's just wrong to jump all over them for letting it happen when something in the process can easily let the defect happen.
Attacking the players is the wrong way to fix things. If you really want to find out why look back and see why and how it happened. |
You're only given a little spark of madness. You mustn't lose it. ~Robin Williams
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Re: Planes & Other Continents Posted: 22 Mar 2004 10:01 PM |
| somethin I suggested a while back--a meetin' a folks--was shot down one thing to ask is how many of the original folks are still playing characters here. then ask if that makes a difference. A suspicion I have is that to become a "popular" server this place has compromised past recognition----nice to have your work rewarded I can understand---but to change totally aint quite victory. If this makes little sense I suggest we could discuss it between whatever pills all of us are taking. |
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