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Monk's once again... Posted: 21 Oct 2005 10:41 PM |
Well and here I am again since I do think this is a matter that needs to be solved for once and for all.
As we all can see, the number of monks IG is around 5/6, and this comes from the past. Some go some come, but in the end we have more or less 5/6 players with a monk PC. So I belive it makes this topic even more special if not urgent...
Well going directly to the subject and my english is not that good so forgive my spelling...
- Monks in RL have two main orientations:
Northern European: Monastery halls, teeming with brown robes, bald, pale faced men scribbling away at transcribing books. They were the only ones with the right to instruction, and the few who could read. Going forth periodically to spread some faith or other - usually by force. Quarterstaffs enter into the image at some point, and then it diverges. But force was not used as a main weapon, for these monks, the path of corruption, land property, death, persuit, crime... those were their main weapons... In between a bunch of lies, that with time they had to change and made up some new ones.
Oriental: Born in China, but founded by an Indian ( from India ,These seek a perfect balance between body and soul, and found that using martial arts as a training to keep their body fit was a great way of reaching two goal, protection from atacks, thieves and others... and purity of body, elimination of self. They tested their capacities to an extreme and had great concentration power, mastering a force they call Ki. They have harmony with nature and balance in the universe. Unarmed or armed they can be great wariors, and keep themselves apart from most world incidents. They want to reach their goal and to follow their path and to do so, they respect others life style and expect to be respected.
Now when I read the DnD monks abilities, I see the use of Ki, martial arts, Enlightment, perfect self... HELL isnt it obvious it was based in the Oriental ones, ( eg Shaolin Monks ). Those robes we are using make no sence, who could one fight with that thing, it completely makes it impossible to lift a leg, or give a punch. So I think it is something to be reviewed.
Monks follow a path through HARD training, they have a rigid code of conduct, not easy for the comum mortal, they have tests, and goals to reach and for this, they need a MASTER. Something we totally lack in Vives to tell the truth, I saw what could be an monk sent by a Master, or even a master, but that was once.. and players kept doing new PCs...
Why monks items are the only ones who cannot be crafted, and despite that one of the rarest IG.
I do think monks should be like paladins, no multiclassing... makes no sence... if they dedicate their lifes, to reach a goal...that NEEDs training to maintain, wich means if you leave the monks path, you cannot take part of their properties because without the specific training you just cant have the balance that allows you to make those amazing things like dodge an arrow.
With the need of a Master comes the need of a set of rules, code of conduct whatever you want to call it, so that this Master can guide himself, and his Master did the same crating a chain and style. When people follow what they think best and not a code, the style doesnt exist...
To the admins, take these has a consctructive critic, I love your work, Vives IS the best server around no doubt, I do know theres always so much to do, but I as a players feel the need to call your atention to this problem since its here for a long time now. I just pretend to show something is not ok and where to strat to fix it.
Thanks for your time. And once again sorry for my poor english |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 22 Oct 2005 08:15 AM |
You say that monks need A master .... but I tend to disagree. The different monks IG have different backgrounds, therefore one master will not suit everyone, and you get the situation where the DMs need to create multiple NPCs just to keep a few players happy.
Also ... why do monks need a master any more than say every wizard IG would need one to teach them? Any player can RP the fact that they have a master and that they are learning from that master, but that master doesn't actually have to be IG.
I disagree with multiclassing too. I have a PC who is a monk/fighter. This represents the fact that he focusses more on the monk disciplines of fighting, rather than the more philosophical types of monks. As long as there is a valid RP reason, then multi-classing is valid.
Ashashi (I can never spell that!) monks are the more northern european style monks, hence the reason why the ashashi robes are the way they are. |
- Solitaire, Wizard - Ilyana Fiirhaart, High Priestess of Naruth |
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Re: Monk's once again... Posted: 22 Oct 2005 08:44 AM |
I still think that there should be some kind of NPC guidance IG for Monks if you wanted to RP outside it, it would be fine, but the option would be there. Though I do belive that without a Master, a monk will never be a monk..
A Wizard as you say, can learn spells from books, and theres all in there, read practice, try to casts spels fail, he casts something that wasnt what he wanted etc... But the essencial is that with a book, he will have almost all he needs to start and make his path to higher and higher stages.
A monk on the other hand, might also have a book, but movements, martial arts, you can see a picture of a kick in a book, and you might even think your doing it right, but belive me without someone to see it and tell you your not doing it right you can pass all your life dong it and you might even do a fine kick, but monks are about perfection.. and if it isnt perfect then, it wont produce the efects one wants. Also having someone to be severe with you, and help you to go with the right path. I dont know if I am explainin myself well, but most of times if you dont have someone who insist with you untill you pass your own limits you will tend to quit it. Thats why even with Masters and all many people who try to become a monk in RL quit, because they cant reach the objectives even with someone helping you, its a very hard path, and takes alot of discipline, and self-comitement.
As to have a master to each PC, I once again dont agree with you, a Master is and knows how to deal with diferent students, diferent situations, thats why he is a Master, and if Vives is a world PCs must follow its history. I made my first char long time ago, and I had a DM saying my background had to be remade because vives was all there is and I couldnt say that my char arrived vives with a story that wasnt lived in vives... With this I mean if there are monks with diferent backgrounds they are there because theres no guidance above this subject, when Xie tried to make his academy, I was told Asashi was the only monk order in the lands for that moment, and that monks would have either to join them or be against them. So I dont understand your position. Even if he came from other place.. if he doesnt have a complete training... he will always need a master to help reaching that.
With multiclassing I cao agree with you in that monk/fighter does make some sence if he goes into a more oriented fight style. Though many other classes dont make sence, and I think there should be a rule to this... And off course we can just use our imagination and find a way to say ey but this would be an aceptable multiclasing because this and this... Well things is in DnD they cant multiclass, and the reason why in RP terms is completely aceplable, if I can see a monk fighter and understand it, I cant a monk-ranger, or a cleric-monk. These just dont make sence at all...
As to Asashi being an european style I do agree this doesnt mean we can have robes with oriental orientation, like we once were to have and in fact Xie still has one of those, that was given to Jessup and then to Xie.
And please Sol dont take this as a flame or a bad critic, Im just trying to give me opinions to make this a better place, Im not trying to say this is all bad, Im trying to say we can improve... If my words and opinions are being understood has a bad critic and a flame I'll stop, because thats not my objective. |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 22 Oct 2005 08:59 AM |
I still think that there should be some kind of NPC guidance IG for Monks if you wanted to RP outside it, it would be fine, but the option would be there. Though I do belive that without a Master, a monk will never be a monk.. There really is no need for an NPC/CPC/DM to guide you, you can have your own master in the background that you RP learning from.
A Wizard as you say, can learn spells from books, and theres all in there, read practice, try to casts spels fail, he casts something that wasnt what he wanted etc... But the essencial is that with a book, he will have almost all he needs to start and make his path to higher and higher stages. But typically all wizards are apprentices to another wizard who can teach them. It is very hard to learn hand gestures from a book. But wizards manage quite well IG without the need for a DM RPed master.
As to have a master to each PC, I once again dont agree with you, a Master is and knows how to deal with diferent students, diferent situations, thats why he is a Master, and if Vives is a world PCs must follow its history. I made my first char long time ago, and I had a DM saying my background had to be remade because vives was all there is and I couldnt say that my char arrived vives with a story that wasnt lived in vives... With this I mean if there are monks with diferent backgrounds they are there because theres no guidance above this subject, when Xie tried to make his academy, I was told Asashi was the only monk order in the lands for that moment, and that monks would have either to join them or be against them. So I dont understand your position. Even if he came from other place.. if he doesnt have a complete training... he will always need a master to help reaching that. All I was saying is that if we have a few european monks and a few eastern monks, you then probablt need to CPCs from a DM POV. Other backgrounds -may- call for other masters. It's much easier if players can help themselves rather than relying on DM intervention.
With multiclassing I cao agree with you in that monk/fighter does make some sence if he goes into a more oriented fight style. Though many other classes dont make sence, and I think there should be a rule to this... And off course we can just use our imagination and find a way to say ey but this would be an aceptable multiclasing because this and this... Well things is in DnD they cant multiclass, and the reason why in RP terms is completely aceplable, if I can see a monk fighter and understand it, I cant a monk-ranger, or a cleric-monk. These just dont make sence at all... I thnk Luther would disagree! We have a lot of rules already and we've decided that rules aren't needed in this case as long as players are sensible and have -valid- RP reasons for multi-classing.
And please Sol dont take this as a flame or a bad critic, Im just trying to give my opinions to make this a better place, Im not trying to say this is all bad, Im trying to say we can improve... If my words and opinions are being understood has a bad critic and a flame I'll stop, because thats not my objective. And I am just giving you my own personal opinion in return . |
- Solitaire, Wizard - Ilyana Fiirhaart, High Priestess of Naruth |
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Re: Monk's once again... Posted: 22 Oct 2005 09:07 AM |
I wasnt calling for a DM CPC, just for a figure, instead of a empty monastery, like Asashi...when theres so much potential. Damm place some NPCs, a code, something Each players makes their own thing and it doesnt sound like an order at all...
But well each one has the right ot have their own opinions. :) |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 22 Oct 2005 09:10 AM |
With multiclassing I cao agree with you in that monk/fighter does make some sence if he goes into a more oriented fight style. Though many other classes dont make sence, and I think there should be a rule to this... And off course we can just use our imagination and find a way to say ey but this would be an aceptable multiclasing because this and this... Well things is in DnD they cant multiclass, and the reason why in RP terms is completely aceplable, if I can see a monk fighter and understand it, I cant a monk-ranger, or a cleric-monk. These just dont make sence at all... I thnk Luther would disagree! We have a lot of rules already and we've decided that rules aren't needed in this case as long as players are sensible and have -valid- RP reasons for multi-classing.
Well how can a monk who call for its power from the withing multiclass with a cleric who call for his power from a God... one seek power inside him other is given, two totally diferent paths... |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 22 Oct 2005 09:18 AM |
You are stuck on a very narrow intrepretation of what a monk is.
Enlightenment comes in many forms. There is no "one true path". What works for one is not the path for another.
As for quoting D&D rules, the #1 rule is that they are to be a guide only, which is the spirit in which we take them.
As for what combinations of multiclasses are allowed, we will judge it on the basis of the RP behind the concept. Even unlikely combinations by a strong player will receive due consideration.
- Paul |
Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly. -- "...Cause he mixes it with love And makes the world taste good." -- <@James42> Lawful good isn't in your vocabulary, it's on your menu.
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Re: Monk's once again... Posted: 22 Oct 2005 09:32 AM |
Ermm PD that was maybe the weakest argument I had in here, and like I said I understand why some monks would multiclass.
But I think I also raise some other valid points.
But since we all have diferent opinions I'll keep mine eheh and debating it is only for the best so, if this didnt took us anywhere, at least was good for that, it is always good when one can give his ideas. Lets just go Ig then..
Also maybe I raised some already dabeted things, but I was away for sometime so forigve me if I've done so.
I just want the best for vives so forgive my monk freakness :P |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 22 Oct 2005 09:40 AM |
Please also consider the setting in which this takes place, one of high fantasy, this enables us to have several equally valid reasons and paths to progression as a monk. In a world where we have sorcerors who gain their power not through the studious methods of wizardry but from personal growth. I find it equally possible if we allow such for a monk to be able to rp his advances in knowledge (level) as being powers he gains along his path to enlightenment. After all if you rp the fact that you have been meditating on a mountain for a month I would find this a perfectly plausible reason for you to gain the purity of body or diamond body abilities of a monk. Is this learnt from a master? Possibly not, I feel that this is a very good way of explaining how these abilities are gained, through self discovery and self control.
Whilst I tend to agree with you about the martial art abilites of a monk being easier to gain with training from a master, this does not have to be the case. In explanation of this I look to the beginnings of Kung Fu, how were the styles developed? In the main they came from monks observing and mimicing the movements of animals, Mantis style etc.
Just my 2 pennies worth, but as I said, we don't need to be limited to these 2 schools of thought as to where a monks training can come from |
"Mistakes have been made, others will be blamed..." |
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Re: Monk's once again... Posted: 22 Oct 2005 09:48 AM |
*nods* I see your point and it is a valid one no doubt. Though Kung Fu was developed in other way heck thats history lets not go in that now :P
I was just trying to see if we could find some way to give Asashi or other order a meaning in Vives... As to this point it is NOTHING but a bloody store for monks... I think it could be so much more.
As to oriental stuff I do belive ara and the builders are taking care of it, so Im a happier man :P |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 22 Oct 2005 09:51 AM |
I can see a monk fighter and understand it, I cant a monk-ranger, or a cleric-monk. These just dont make sence at all...
*looks at Date Masamune, the Monk/Cleric and follower of vastaldoriun; And Musashi Miyamoto, The monk/ranger a.k.a Samurai...Grins a bit*
hehe, looks like i'm guilty of both. With Date he was a monk of Asashi who disappeared, and then showed up a few years later with no memory of his past. After some exploring and asking around one of the monks from asashi told him he looked like the monk Date that had once been there (gotta love npc's that automatically know your name) Date being a monk worships vastaldoriun, as vast symbolizes perfection in all things to him. after seeing all the innocent that were being harmed (corpses through the various "dungeon" area, Date decided that he must train hard and follow vast not only as a monk, but as a priest (cleric) so that he might overcome the death of others... or the perfection of life.... there ya have it... cheesy... often too good for my taste but that is my monk/cleric.
Now as for Musashi, if you can make the samurai PRC class exist, i would drop either the monk or the ranger without hesitation. but until then, since i rp musashi as a samurai he had to have kick-arse almost supernatural physical ablities. so monk is a natural choice. but NWN monks don't use katanas, and well samurai do. also since i think so highly of myself (not really) and named him after the greatest warrior japan had ever known (who for those that don't know perfected the two sword style, fought in over 60 duels undefeated and later went on to write a book on his way of life and the strategy within "the book of five rings"). he had to be very skilled with both his katana and his companion sword (wakizashi) and able to dual wield them, ranger also became a natural choice. So there ya have it... my two reason for the monk/cleric and monk/ranger PC. I do like the master idea.. but maybe just set up something like was once in the Fire knives were there is a lead npc monk that give new monks of the order a few trials to complete, this might help to make ppl playing monk pc's feel more monkish Ok you two can go back to this descussion now. I just wanted to add my two cent. I can see the valid points that both of you are making. but it the end i guess it's just up to the Player to Rp it as they think best, and for the Dm's to give us a litte nudge (or kick in the arse) in the right direction at times... Peace |
-Jubei Murasame/ Dwarven Fighter -Date Masamune/ Half-elf Monk -Jago Muramasa/ Eleven Rogue -Musashi Miyamoto/ Human Samurai
"Arrrr..... and more Arrrrrrrrrrr" |
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Re: Monk's once again... Posted: 22 Oct 2005 11:35 AM |
*nods* I see your point and it is a valid one no doubt. Though Kung Fu was developed in other way heck thats history lets not go in that now :P
I was just trying to see if we could find some way to give Asashi or other order a meaning in Vives... As to this point it is NOTHING but a bloody store for monks... I think it could be so much more.
As to oriental stuff I do belive ara and the builders are taking care of it, so Im a happier man :P
Make it more.
A big misconception that a lot of players have is that they NEED DM interaction in order to have a good story, in order to move things forward, in order to make things interesting, and you don't. I admit a bit of guilt to this concept (my personal apologies to Benny, who has been very patient with me the past few months with fleshing out an idea that we're just about to put into play), but sometimes permission to do what you want is just as good as a DM being in there.
Some really, really great storylines have been player-driven, and always will be. If you want some more activity going on in the Asashi temple, then DO IT! Make it, be a part of it, role-play it out yourself, be that guy. I'm sure if the DMs notice you putting in the effort, it'll be given some attention. |
- [Rob], Balthor, Jake, and Thomas. |
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Re: Monk's once again... Posted: 22 Oct 2005 12:08 PM |
DiabloStan I couldnt agree more with you, but this doesnt make the other points less valid in fact I didnt in all my posts requests DM intervention IG. But you must agree that things like the story, code, and whatnot must be written by the team so it can make some sence with the overal vives history.
I do have some ideas to put IG, lets see what can be arranged. *smiles*
And yes DMs are very patient We players tend to be a pain in the a$ eheheh |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 26 Oct 2005 07:21 AM |
Just wanted to point out that actually most PC classes require a "master"/"teacher" for at least some period of time. Fighters need someone to train them. Same for Wizards. Novice Bards often learn at least their initial skills from experienced Bards, and same for some Sorcerers, Druids, Rangers, Paladins and Clerics, who are often part of an order in which they spent time in apprenticeship. Come to think of it, Barbarians and Rogues are the only ones that can really develop their skills by themselves. The others usually need some sort of "master" to at least begin to learn from, if not to help them continue to develop. (Not sure how true it is with Prestiges, though.)
If they can work it without an IG master, Monks probably should be able to as well.
By the way, I agree with the robes thing. It's almost impossible to fight in those. You'll get entangled whenever you try to perform a kick. :P |
AKA Adept Ben Bright: portrait, description (02/17/07) |
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Re: Monk's once again... Posted: 26 Oct 2005 09:51 AM |
I don't think there's too much to be gained from trying to draw much from RL influences in D&D.
D&D (and the revision that is NWN) has its own take on many things that could have had references from elsewhere - D&D elves are different from Tolkien Elves which are in turn different from Fey of English folklore for example.
I would hate to come up with the RL basis for a red dragon disciple :p |
For every complex problem there is a solution that's simple, neat and wrong. - Henry Louis Mencken |
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Re: Monk's once again... Posted: 26 Oct 2005 03:18 PM |
| I think there were alot of points in this post. And I dont understand why people seam to only focus in one of them... But well.. |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 26 Oct 2005 03:24 PM |
If they can work it without an IG master, Monks probably should be able to as well.
When you are part of an Order, Guard ( like Midor Guard ), you have to respect and follow certain rules, have certain codes, etc...
Totaly diferent from someone who has only his goals and has to answer before no one. Im sure a Midor Paladin can't steal... just a stupid example we all know a Paladin can't steal, but theres other thing, and I do think a monks path to require much more direction then a fighter for example.. well its a point of view n the end, we can have our own, and the admins have a final say in the mod, so we post our views and they acept it or have a diferent one. |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 26 Oct 2005 03:38 PM |
I think it's because everyone seem to have there own objective, And on that note. :)
While we may not all agree on what a monk should and shouldn't be in vives, or if they should or shouldn't have IG masters. etc.
I think we can all agree on two things.
One, asashi currently is only a store... and nothing more. it's pretty, don't get me wrong. And i love the BG music. but it needs more contents to this otherwise huge empty monk store. Now I know you builder folks, or folk as lots of this is an arathon only project bust your arse day after day, and i'm not demanding that you drop everything and make our little store a real monestery, but I am asking you to please keep it in mind, as have stuff to do there would had a very positive effect on monk PCs, just a little would go a long way and spark some player involved stuff i'm sure.
Two, there needs to be a chapter in the northside of the continent for monks when they first enter the world of vives. that or start monks in asashi. I'm not sure which is easier to pull off, but unless I hadn't already had the character I have in vives, I don't think Date would have ever found asashi, as it is in the middle of nowhere and overshadowed by the fact that you are entering elven lands. once again this is only a suggestion, I leave it to the admins to decides whats best for vives, i just play here... And thanks for all ya have done so far.
Oh and on a personal issue. Is there anyway to let monks use other exotic weapons that can be monkish, but aren't considered so by nwn? not having their modifiers on a lot of the weapons they can use, really kills it for me, I mean why use a kama, or a kurki when a monk eventually gets a d20 to attack with bare handed. it really keeps monks from diversifing their fighting styles from one another. |
-Jubei Murasame/ Dwarven Fighter -Date Masamune/ Half-elf Monk -Jago Muramasa/ Eleven Rogue -Musashi Miyamoto/ Human Samurai
"Arrrr..... and more Arrrrrrrrrrr" |
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Re: Monk's once again... Posted: 26 Oct 2005 03:53 PM |
Alright, I didn't want to post in this thread, but I'll address a tangent.
Monks have great damage numbers with a their fist, sure, but just because of that shouldn't be the ONLY reason you don't use other weapons. I mean, even if the Unarmed damage numbers really were superior to everything else (which they aren't, by the way) doesn't mean that if you want to make a Monk Who uses another weapon, you shouldn't. I've got 3 monks IG, not many know this.... Because one uses a Spear, one uses sickles, and one uses a rapier *wink*
I mean, even assuming that you're like a level 16 monk, and you DOOO have 1d20 damage, because you aren't a small size race, look at this...
A spear is two handed, does 1d8 damage, and has a x3 critical hit. unarmed is only x2... might the spear do more damage than unarmed, you bet!
And the Kama DOES use the unarmed attack bonus attack series... I mean, cripes man, there is a LOT of options out there. Even *Censored*, the highest monk (in level *narrows eyes*) in the server uses freaking Katanas. Just because he has 20 levels of monk doesn't mean his Katana's should do 1d20 damage instead of 1d10... That's weapon specialization, that's like, Weaponmaster type stuff, only, ALL of the monks weapons would do more? Weaponmasters only get one weapon, and doing something like that would already make what most considered the most overpowered class in the game even more powerful. Making any fighter types choosing to use these weapons obsolete.
Be creative man, I've had Monks with Bows, Scimitars, quarterstaffs, and these have all been single classed too. NOTHING is keeping you from diversifying your fighting styles other than your narrowed perception on the monk class, and .. well, your feat choices *grins* |
The Legacy Saga |
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Re: Monk's once again... Posted: 26 Oct 2005 05:57 PM |
Hmm.. seems i've hit the big red Rant button on Veran. And sadly I think he miss understood all of my Personal Issue with monks in nwn, so let me clarify.
Yes Veran you are right, the kama does keep the attack bonus... but not the ki strike that all monks get. unfortunately no other weapon gets the the attack bonus that unarmed and the kama get. Even very monk ones like the quarterstaff.
As for the damage mods I guess because that was the one example I used, you would be led to believe that was my only point. but wanting to add that d20 to any other weapon would be insane.. and I know this... I wasn't even suggesting this, as veran seems to think I was. my point was that other monk weapons, to include the katana which by nwn isn't monkish in the least, should keep the attack bonus that monks get due to wis mod, etc. as for Ki, I guess you could argue that since it's a weapon, and not part of there body they can't use there spirit to transfer force (or magic damage in nwn) through the weapon, and that's fine.
So basically what i'm asking for... and again this was a personal request, it's my opinion and not the main point of my post, which it seem Veran has no problem with . Monks should be able to use katanas and other monkish weapons by default. and they shouldn't lose their attack bonuses on them. |
-Jubei Murasame/ Dwarven Fighter -Date Masamune/ Half-elf Monk -Jago Muramasa/ Eleven Rogue -Musashi Miyamoto/ Human Samurai
"Arrrr..... and more Arrrrrrrrrrr" |
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Monk's once again... Posted: 26 Oct 2005 07:01 PM |
all this conversation makes me wanna start up a monk...hmmm...if i can just think of a story...
eh...who needs those, anyway, a name will suffice. |
-Gnimini // gnomish wizard facinated with tailoring -Mirg // young human ranger -Dredger Hack'nchant // dwarven spellsword -Hallelujah // gnomish singer and songwriter ----------- "i just can't wait till this squirrel mating season is over, those bug |
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Re: Monk's once again... Posted: 26 Oct 2005 07:10 PM |
all this conversation makes me wanna start up a monk...hmmm...if i can just think of a story...
eh...who needs those, anyway, a name will suffice.
People who play on RP servers? :P
Seriously though, there does seem to be a lot of monks around, but for the longest time there was just one. All PWs go though phases regarding classes, alignments, races, gods and backgrounds etc. but it is unlikely that a phases is going to convince the builders to make major changes for something that might go away in a month.
Do you think Johe got his shop the day after he started "guyverin' "? Changes like that come after months of RP and the same can be said about changes of there 'being lots of monks IG now'. |
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Re: Monk's once again... Posted: 26 Oct 2005 07:20 PM |
Guys please, try to keep it in topic, lets not start debating what monks gets more damage with wich weapon and so on.
My idea was to point somethings I thought werent rightm IN MY OPINION, and all this is just the opinion of a player Admins and DMs take final decision, I think we as players have to point things out and solutions, its our way of helping.
Also as to there was never too much Monks IG I dont think thats true, Luther, Xie, Sinjin, Carlton has one, Jessup, I see here 4 monks above level 16, in fact lowest of the 4 is 18 and its Xie, Carlton I dont know... so they are not new to the server..not new at all. But I do understand what your saying things dont come easy thats why we need to fight for it, and worth it. |
Why search around when the answer is within you...?
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Re: Monk's once again... Posted: 26 Oct 2005 07:28 PM |
I had not seen Xie or Sinjin IG until just recently, and I forgot about Jessup.
But I do understand what your saying things dont come easy thats why we need to fight for it, and worth it.
And *nods* that is what I was trying to get at. |
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Re: Monk's once again... Posted: 26 Oct 2005 07:45 PM |
Regarding monks/monk lore/Asashi lore...
There is actually a bunch of lore on these topics. I have a monk somewhere around the place that I was playing strictly according to the Asashi philosophy, but since I haven't been around much (and, hence, neither has she), I haven't been able to spread some of that lore around quietly IG.
The thing about Vives, though, is that various DMs have various responsibilities. Asashi/monks belong to a DM who currently isn't around much, hence the reason why you haven't seen much attention being paid to them.
Having said all that, I'll see if some of the Asashi lore can become publically available while the rest can be FOIG via DM (or Find Out Via PM Request To DMs, whatever works for you). I had a read through all of it and it's really quite integral to a monk's background; I would never have made one without consulting that first. |
The subculture of my dreams Is waiting for me to fall asleep. I know you're scared—you should be. I know you're scared. |
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