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Time, In-Character Posted: 10 Feb 2005 12:03 PM |
Sorry if I missed something, but I have a few questions to which I cannot find answers.
Due to the way the toolset is set up, I think it's safe to assume 24 hours a day, 28 (I think) days a month and 12 months a year. However, I wonder about a few things concerning the year and the passing thereof:
-Do the months have names? Are these names more commonly based off of gods, tasks, elements, numbers or people? What about the days? Hours? Weeks? Years?
-How do the seasons run and where? In which months is it winter? Are there places not affected by winter or summer? About how hot/cold does it get around Port Royale at the extremes of the year? Midor?
-How many real-time minutes is an in-game hour? How do you handle the discrepancy between real-time and game-time (is there a lunar or somesuch other year which corresponds to real-time?)
-I have read the thing on aging, but do you track years for all the characters and increase age based on in-game time?
Thank you in advance for any answers you might have. |
You know you're perfectionistic when you look at your player application and notice a single, lone typo made late at night and worry that you will be rejected for it. -.- |
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Re: Time, In-Character Posted: 10 Feb 2005 12:15 PM |
1 minute real life is one minute IG for all RP purposes.
Port Royale has a temperate climate verging on wet, Midor has a somewhat drier temperate climate. Climate in Vives is usually assumed to be pretty static excepting major events, owing to the fact that we can't rebuild areas to take into account season.
PCs on Vives do not age, since the oldest PCs are still only 2-3 years older than they were when created.
The months, well..heh... we just use the real life month names. (Mayby making up a Vives calender would be something for the future. Mayby even different calenders. Hmm.)
Hope that answers at least a few of your questions.
-Barnas |
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Re: Time, In-Character Posted: 10 Feb 2005 12:22 PM |
I am glad to hear this, as on a few occasions, when my character has stepped away and had a conversation with someone for 5 or 10 minutes, rp-wise he was accused of being gone for several hours, using game-time as a reference.
Thank you for clarifying. |
Willom Wilde--Actor, Playwrite, Head of Wilde's Vials, and fearful of all things cheesy
Califus Sarten--Mercenary for Hire
Bennigan Songsinger--Brooding bard. |
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Re: Time, In-Character Posted: 10 Feb 2005 12:29 PM |
Meh. IG time doesn't work. We've got PCs here who're more than 18 months old.
18 months when 2 mins are one hour? They'd all have to be dead by now.
-Barnas |
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Re: Time, In-Character Posted: 10 Feb 2005 12:46 PM |
60 minutes x 24 hours in a day = 1440 minues in a day.
1440 minutes in a day x 365 days (non leap year) = 525,600 minutes in a RL year
525,600 minutes divided by 2 (because 2 RL minutes equals 1 IG hr)= 262,800 IG hours in a RL year (for reference, a RL year has 8,760 hours)
252,800 IG hours/24 hours in a day = 10,950 IG days per RL year
10,950 IG Days/365 RL years equals thirty IG years in a RL year.
NWN has a timeflow ratio of 30:1 IG:RL. That means characters age 30 times faster then we do if we go strictly by the IG clock.
Let's assume the average person lives 80 years. Let's also look at a human that starts the game at age 20.
In one RL day, that character will have aged a month.
In twelve RL days, that character ill have aged a year.
In one RL year, that character will be a shade under 50 years old.
Okay, so math isn't my strong suit but I think you get the point. For now, the main assumption is that the time ratio is 1:1, though the best advice I've ever heard about how to deal with it is not to think too hard on it.
-DB |
Most men lead lives of quiet desperation and go to the grave with the song still in them. -Henry David Thoreau
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Re: Time, In-Character Posted: 10 Feb 2005 03:57 PM |
Hmmm ...how about this
1 RL Hr spent at the weekend = 18 IG Hrs 1 RL Hr spent after work = 24 IG Hrs 1 RL Hr spent off work sick = 48 IG Hrs 1 RL Hr spent whilst unemployed = 100 IG Hrs 1 RL Hr spent after midnight with the girlfriend banging on the wall shouting get off that bloody computer = 1 IG Hr
Harsh but fair i feel
Dave Cinicle |
If you catch a butterfly. You can either keep it and watch it die. Or let it go and watch it fly away.
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Re: Time, In-Character Posted: 10 Feb 2005 04:17 PM |
| *wipes tears from eyes and goes back to his sick day* |
Its easy clinging to your moral high ground when you have everything, try it when you have nothing left. Cain Angus |
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Re: Time, In-Character Posted: 10 Feb 2005 05:42 PM |
Um!.......
Calenders would be cool! With holidays etc for different races. |
Never argue with an idiot. They drag you down to their level and then beat you with experience.
Akril
Quinellieth. 20th Circle of the Order of the Ring |
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Re: Time, In-Character Posted: 10 Feb 2005 05:44 PM |
| There should definatly be a month called Tasra :) |
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Re: Time, In-Character Posted: 10 Feb 2005 06:35 PM |
| Well, if we go multiple calendars we could have a Midoran calendar on which the first day comes with the riding-in of the Clergy of Midor and on which the year count dates back to then as the beginning of year 1. Another calendar could have been issued for Port Royale. I don't know much history so I can't make any suggestions. I think that the Port Royale calendar would probably be more widely used as they are a huge center of commerce and their calendar could be the one used for fiscal years for businesses except for those in Midor, even if those businesses are part of small, rural ethnic communities which would have their own calendar based around their own priorities and whatnot (I'd think that druids might start the year at the dawn of spring, for example.) |
You know you're perfectionistic when you look at your player application and notice a single, lone typo made late at night and worry that you will be rejected for it. -.- |
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Re: Time, In-Character Posted: 11 Feb 2005 04:52 AM |
| What about a charity version "Callender Girls" style. |
Never argue with an idiot. They drag you down to their level and then beat you with experience.
Akril
Quinellieth. 20th Circle of the Order of the Ring |
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