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MOD UPDATE Posted: 08 May 2003 04:46 PM |
This is a significant update (mainly in tradeskill/CNR terms). Please read on for more details.........
This next mod update (out this evening) is focused mainly on CNR implementation (we chose CNR in favour over the MUCH less flexible and dull old ATS style systems). Included within CNR and now in game are:
(1) Armour and Weapon Crafting.
(2) Tailoring.
(3) Carpentry.
(4) Tanning.
(5) Jewelcrafting / Jewellrey making.
(6) Baking.
(7) Brewing and distilling.
(8) Tinkering.
(9) Mining and hunting related.
etc.etc.
The list goes on, and is very customisable and interlinked. For now most of the items and placeables are fairly centralised, this is only temporary until many of them find a new home.
There have also been some minor fixes and additions elsewhere.
Enjoy!
Arathon
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Vives Screenshots!
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Re: MOD UPDATE Posted: 09 May 2003 06:03 AM |
| Looks great! Well done and keep up with the updates! |
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