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1.Re: Philosophy
Posted by Elvin on 12/11/2003 3:24:24 AM
Of God,

As I see it is all matter of faith and believing.

with regards,
Elvin
2.Re: Vandle's Tales
Posted by Elvin on 10/23/2003 8:22:18 AM
Hello,
As of story goes it is really intriguing and I am eager to hear more :), but...yes there is always a but.....it is to gore for me ...at least first part of it.

with regards,
Elvin
3.Re: Quietus is now a father
Posted by Elvin on 2/25/2004 6:49:36 AM
Congratulations Father Q :)

Anton aka Elvin
4.Re: Simple Quests
Posted by Elvin on 12/11/2003 3:34:12 AM
I have a cat named Friday. I once had a little simple quest, the first time I was in Vives. Now, here's an interesting thing. I had been playing NwN for about half a year by the time I came to Vives. I had never once had DM interaction, except when they were in their DM form screaming at me for one reason or another (you can see that in my post of songs, I added a second one yesterday)

Not one bit of DM interaction. So, I had come across Girl, as we all ...
5.Re: Elfin Census
Posted by Elvin on 12/24/2003 7:09:02 PM
Name: Cun'ner Cuar
Race: Elf, Wood elf
Class: Ranger lvl7
Diety: Aros
6.Re: The Warmest Holiday Wishes!
Posted by Elvin on 12/24/2003 7:06:09 PM
Merry Christmas to all of you from me and my familly,

Anton aka Elvin
7.Re: Hello from the great beyond!
Posted by Elvin on 11/25/2003 4:46:13 AM
Hello there Pokeundi,
Congrats on you newborn. :)

Elvin
8.Re: Animal Empathy
Posted by Elvin on 12/3/2003 9:18:53 AM
Hello people,

I hope I will be quick on this one :).

I am FOR awarding players when using animal empathy (rewards shouldn't be high ---- up to 4 XP)

BUT!!!!....

as a counterpart of awarding player for using that skill, I would like to see also a PENALTY when skill fails (-(xp_awarded*5)......so that would mean -20xp if skill fails)

and (or)

whenever a player with animal emphaty greater then 5 (just guessing here), kills animal, ...
9.Re: Crafting: new and improved?
Posted by Elvin on 11/25/2003 2:13:29 PM
Hello people,

Slink said:
... rogues are the only people who really care about making traps other than for financial gain.

I beg to differ.....My ranger character care for them traps also since he is a trapper. :)

so politically correct statement would be:
.... rogues AND ELVIN'S CHARACTER WHOS IS A TRAPPER RANGER are the only people who really care about making traps other than for financial gain.

*walks away smiling, knowing that he has ...
10.Re: Crafting: new and improved?
Posted by Elvin on 11/24/2003 7:42:45 PM
Hello people,
I see crafting as a "must" for my character since he is ranger and as such he ought to make not only bows but also other necessary items that would enable him ro survive in the wilderness.
As it goes for Xp rewarded, I wouldn't mind if there wasn't any (adventuring) XP for it at all.

On crafting limitation:
In my opinion Ranger ought to know how to do lethers, wood and , amazingly :), alchemy :)
(since he is familliar with the nature I ...
11.Re: Crafting: new and improved?
Posted by Elvin on 11/25/2003 9:05:32 PM
Slink hi,

What, you kill animals for their skins, with rogue traps?

Is there anything left? Dias tried killing a crag cat with a fireball, and it completely destroyed it.



Well it depends which trap are you using for what :)

with regards,
Elvin
12.Re: A bit of fun, frolic and Freud, Sigmund Freud!
Posted by Elvin on 11/26/2003 1:17:25 PM
1. Colour: green - relaxing, calming, freshness
2. Animal: horse - majestic, noble, smart
3. Water: sea - wastness, endlessness, powerfull

I don't know about color and animal, but for third theses all I can ask all of you...

how DEEP is your love...YEAH, BABY!!! :D
13.Re: A bit of fun, frolic and Freud, Sigmund Freud!
Posted by Elvin on 11/25/2003 6:32:05 PM
1. Colour: green - relaxing, calming, freshness
2. Animal: horse - majestic, noble, smart
3. Water: sea - wastness, endlessness, powerfull

Elvin
14.Re: I died permenantly?
Posted by Elvin on 11/26/2003 8:32:59 PM
Dear Mr.Monster,
If you aregoing to kill me please don't kill me too much

your victim,
Elvin
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