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Erin Vangelis III is not online. Last active: 5/13/2005 2:28:20 PM Erin Vangelis III
Joined: 23 Dec 2004
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Politics.
Posted: 17 Jan 2005 06:37 AM
This is essentually a question on guilds, adventure groups (whatever you wanna call them).

I do not intend this to be a flame or attack. ;)

Ive run a search on the forums on the topic of guilds and ive read what there is on the topic, so im aweare that the stance from the dms/admin is that vives shant have offical guilds, but ive also noticed that there does exist some player run groups that function IG.

Its recently come to my attention that one of the things i like best about on-line rpgs is engaging in the politics that guilds provide with their interaction with each other.

I was wondering what the stance is on forming player run factions/orginisations within the game?

To be clear, im not talking about any sort of situation where these groups are given anything from the dms - so no, uniforms/houses/items/forums/special attention, are not part of my question. I'm simply talking about in game rp between diffrent characters that leads to them banding to from a situation where they all group under the same banner.

Also, im not really talking about partys of adventurers that go out together to "loot the monsters den" either. Like the title of the thread im asking primarily about groups who involve themselves in politics, between other groups, other players, ect.

Thanks. :)
pdwalker is not online. Last active: 4/28/2020 8:46:52 PM pdwalker
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Re: Politics.
Posted: 17 Jan 2005 08:29 AM
This is not an official DM policy. This is only my own, off the cuff comments.

The problem that I see is that very quickly it can end up as group A vs group B with outsiders feeling/actually being left out. Also, bad feelings very quickly tend to build up between players that tag an antagonistic approach to each other, even if the animosity should remain only IC.

Vives has experimented with it in the past and it was a complete failure. This was coming from people who have had experience with the downsides of guilds in the past. I do not wish to see that happen here.

The player run organizations here are entirely that, player driven. Typically they are formed to address IG issues that they face in the world, not as groups to oppose other PC's

There is nothing to stop you from doing what you wish to acheive. But I myself would watch very carefully to ensure that it does not end up creating trouble, or influencing the experience of other players in the mod overall.

- Paul

Purpose in life: finding better ways of allowing players to kill themselves. Repeatedly.
--
"...Cause he mixes it with love
And makes the world taste good."
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<@James42> Lawful good isn't in your vocabulary, it's on your menu.
Erin Vangelis III is not online. Last active: 5/13/2005 2:28:20 PM Erin Vangelis III
Joined: 23 Dec 2004
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Re: Politics.
Posted: 17 Jan 2005 01:25 PM
Thanks for the clarification. I can see where your coming from.

I think that perhaps the nature of the sort of group(s) im asking about, might, by the politics they would engage in, create conflict as a result. I can see that that might be a difficult situation - especially since to stir up politics they would need to interact with others groups/characters, and if those groups/characters were not interested in participating in such rp then it might become difficult.

Perhaps it would be best not to go through with such an group.
Erin Vangelis III is not online. Last active: 5/13/2005 2:28:20 PM Erin Vangelis III
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Re: Politics.
Posted: 18 Jan 2005 07:19 AM
I’ve still been thinking of this, I wondered if you would humour my musings:

This is not an official DM policy. This is only my own, off the cuff comments.

The problem that I see is that very quickly it can end up as group A vs group B with outsiders feeling/actually being left out. Also, bad feelings very quickly tend to build up between players that tag an antagonistic approach to each other, even if the animosity should remain only IC.


I can see that such a level of segregation might be wrought by say, an evil cabal of wizards, an anarchists society (oxymoron, I know), or a cloistered order of vigilantes - however, I think by very nature of what I had in mind such a situation would be avoided. The nature of politics is interaction, one cant serve as an ambassador for example if they don’t get out and talk to people. Essentially, I’m taking about a fairly social group.

In regards to the comments on antagonism - such a situation is not exclusive to groups. Really a certain responsibility is upon the players themselves to remember that what they are engaged in is just a game, and if something comes up that rubs them the wrong way, to deal with it on a level head in a responsible way. In this matter I see little difference in groups or simply an interaction between two characters.

The player run organizations here are entirely that, player driven. Typically they are formed to address IG issues that they face in the world, not as groups to oppose other PC's

The player driven comment is one I agree with. Sometimes if such groups are set up by dm's they can become static and wind up purposeless and redundant.

Rather then say I was looking to form a group that opposed other pc's I would like to think it would be a group that serves its own purpose. Like I said above, I do think that a little conflict in the story lines is a good thing, I’m -not- however talking about pvp or simply trouble for troubles sake, such an endeavour would just be counter productive.

There is nothing to stop you from doing what you wish to achieve. But I myself would watch very carefully to ensure that it does not end up creating trouble, or influencing the experience of other players in the mod overall.

- Paul


I understand the sentiment here, and while I’m not looking to pose an argument I would pose the question. Doesn't everyone that plays their own character influence the experience of others?
I think what matters if wether that influence is a positive of a negative one. I would like to think that what I’m talking about would be a positive experience.

Thanks for humouring my questions. Again, I’m not trying to shoot off arguments for arguments sake. I am really impressed with the world of Vives, I’m just trying to see if there is some way I can engage in some rp I’ve found I really enjoy. Thanks. :)
Solitaire is not online. Last active: 7/10/2013 1:18:49 AM Solitaire
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Re: Politics.
Posted: 18 Jan 2005 07:32 AM
Please can you send a detailed PM to all DMs saying what you are thinking about?
Then maybe we can answer your questions more specificallySmiley.

Just to add, one of the other problems with player run guilds/factions etc. is the expectation that can arise that somehow the builders/DMs owe the guild extra time and resource because of the time they have put in themselves. As the DMs/Builders don't have the time (or perhaps the inclination!) to do this then it can lead to unnecessary bad feeling. In the DMs previous experience this end situation is almost impossible to avoid, which is why we are so wary about player guild/factions.

Thanks,
Sol

- Solitaire, Wizard
- Ilyana Fiirhaart, High Priestess of Naruth
Erin Vangelis III is not online. Last active: 5/13/2005 2:28:20 PM Erin Vangelis III
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Re: Politics.
Posted: 18 Jan 2005 10:25 AM
Yeah sure thing. Give me a few days to type out somthing with a little form and ill send the PM's.

I understand the issue about expectations, hence my streesing that the object was not to recive handouts. I will however make a point too keep it in mind. :)

Thanks.
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