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Lambs to the Slaughter Posted: 23 Mar 2004 08:24 PM |
The light was fading, and still the road went on. The weary travelers stumbled, husband and wife, taking turns bearing the sleeping form of their young daughter, who was not old enough to bear the rigors of travel on her small legs. They should have reached the Inn by now, and concern deepend even as did the night. Finally, they caught scent of roasting meat, and the shape of an Inn loomed before them. Saying a prayer to Midoran, the man opened the door, and the tired family gratefully entered the Four Winds Inn.
The main room seemed unusually quiet, Only one other traveler, the man noted. After seeing to food for his family and a place for them all in the common sleeping quarters, he turned to the pale woman dressed in black. Likely an aristocrat, he thought. "Excuse me m'lady", he began. "Could you tell me, if you would, how far is it from here to Port Royale?" The woman looked up at him, "Not far at all. In the morning if you would like, I will guide you to the entrance gates." "My thanks, and that of my family" he began. "Though I'm afraid there is little I can do for you in return. We are but poor pilgrims who will have to rely on the kindness of others even for our passage to Midor." The man caught a glint in the woman's eye as she replied "You needn't think of repayment, It is my duty to the Temple to deliver you to your destination." The man smiled, a fellow disciple of the Just Hand then, he thought.
Morning came and the family prepared. When they entered the Inn's main room, they found the Woman already waiting for them. They set off together, she leading them down the path. The man noted they passed a sign with the name of Carfax carved upon it. The path grew misty, an almost unnaturally dense ground fog. Then, before their eyes, thier guide vanished, strange words upon her lips. The man’s wife screamed and as he turned back to her he saw them; from the mists came all manner of deady and cruel weapons, borne by spirits unseen. Before he could even cry out, they were upon them.
Vallaesha looked on, hidden in a cloak of invisibility crafted by her arts. The husband and wife fell quickly, seeking only to shield their little girl. The spirits seemed to hang there for a moment, surrounding the child, then, in unison they struck. She fell without a sound. Vallaesha nodded. After the spirits wandered off, she would harvest what the Temple needed. It was unfortunate that they were dismembered, but she could stitch well enough. Her gaze fell on the crumpled form of the child, and lingered there. This one was too small to serve the Temple, she thought, and then a cruel smile spread across her lips; her familiar would feed well this day. |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: Lambs to the Slaughter Posted: 24 Mar 2004 01:10 PM |
*** OOC I was actually hoping for a bit of feedback on this one. I want to make sure that the community dosen't have a problem with a such a, well, twisted PC wandering around in Vives. I assure you, Valaesha won't be leading noobs to thier doom in Carfax *grins*, but I'm playing her with an alien sort of mentality that may seem *really* evil to some.
*** |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: Lambs to the Slaughter Posted: 24 Mar 2004 01:29 PM |
I think it's quite good- but bear in mind the consequences of playing such a chararacter.
I play Fri'el, who is arguably more twisted- however, I play her with the fact in mind that she'll probably "loose", and could well be killed.
We allow all alignments, but remember that DMs will RP guards, and cities do have functional justice systems. Also, read the IG behaviour thread and don't break the guideline- we do have younger players here.
-Barnas |
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Re: Lambs to the Slaughter Posted: 24 Mar 2004 02:37 PM |
*** OOC Thanks for the input. I will make sure to review the IG behavior guidelins with an eye for how they impact Vallaesha's behavior. Yes, younger players were one of my concerns.
I have no doubt that this character is going to be difficult, not only from a role playing standpoint, but in general ability and survivability (she is already seriously lagging her sisters in ability to gain XP, and she's going to have to take the XP respawn hits, as I dont think anyones going to res her when she falls). But, thats what I signed up for, and it isnt really a problem, as she is not my only character.
*** |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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Re: Lambs to the Slaughter Posted: 25 Mar 2004 11:07 AM |
*OOC* Barnas speaks rightly about the difficulties of such a character as Fri'el. Dah the Ranger's dislike of her is well known and will aid her not. Were she surrounded by enemies and near death, surely he would watch her passing with interest, then leave her to rot. (Do not mistake Dah's hatred to extend to the most excellent roleplayer Barnas, who I thank for the dynamic opponent that is Fri'el) So yes your path with Vallaesha shall be a hard one, but undoubtedly rewarding to the community as well as yourself. I know from personal exp the difficulties of playing a challenged char. As Kangi the mute rogue has run across other PC's that do not relish the difficulty (slowness) of trying to communicate with him and do their best to limit their interactions. But be that as it may, most others seem to accept the difficulties as one would have in RL, and RP the interactions well. I hope they enjoy the challenge as much as I do. In any case welcome...and good hunting...
Daah |
After my 'tour of duty' in Vietnam, I truly learned what the following phrase means...."I'd rather be 'Lucky' than good...." |
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Re: Lambs to the Slaughter Posted: 25 Mar 2004 06:47 PM |
| I've met Kangi in game with a former character and I thought the character was very cool. These sorts of characters really add to Vives, and make it a more vibrant, more colorful place, and thats exactly what I am trying to accomplish with the sisters. |
Three sisters, born of the Sea A sad fate t'was in store for thee Oh Vaisha, Vahlah and Vallaesha |
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